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AION 2 Assassin PvP Progression Build

Global Assassin progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.

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Assassin · Global · PVP · progression

PvP · Control Entry and Two-Part Escape

A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.

Revision 2026-10-10-859a09792930Editorial guidance

Best for: Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.

Avoid if: Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.

Full configuration and sources

Core skills and stigma

Defianceactive · Level 16Evasion Stancestigma · Level 5Shadowstrikeactive · Level 12Evasion Contractstigma · Level 10
Daevanion node planner Five boards · connected paths · currency budgets

Open the planner to load node data for the selected class. Your other class plans remain available when you return to them.

Complete configuration and evidence

PvP · Control Entry and Two-Part Escape complete configuration

A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.

Region
Global
Game version
Global Season 1 · GamingTools data 2.0.6.0 (2026-10-08)
Content revision
Level cap
45
Role
Melee DPS
Evidence
Editorial recommendations

Use this when

Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.

Choose another plan when

Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.

Skills and stigma

PvP · Control Entry and Two-Part Escape skills
Skill / typePublished levelPriority / useEvidence
Defianceactive16Priority 1Reserve for a listed hard-control effect and a dangerous follow-up. Level 16 adds PvP damage tolerance during Tenacity; cooldown recovery from Clone/Triniel does not shorten Defiance. Global database skill ID: 13260000.
Sources (1)
  • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

Shadowstrikeactive12Priority 2Use its rear movement and Stun only when the target is vulnerable to control. A two-slot control setup can take the level-8 Seal chance and level-12 Root chance; both are chance-based. Global database skill ID: 13070000.
Sources (1)
Flash Sliceactive12Priority 3A second use helps change sides or create separation. Blind is only a 40% base player-target chance; the NPC guarantee does not apply. Global database skill ID: 13050000.
Sources (1)
Insignia Explosionactive12Priority 4Control chance scales with Insignias. Choose longer Stun at 12 with retained stacks or the needed level-8 utility; do not assume a zero-stack cast locks a player. Global database skill ID: 13130000.
Sources (1)
Quick Sliceactive16Priority 5The 16-level ignore-Block/Evasion guaranteed-critical specialty helps create the Heart Gore trigger; it does not ignore every defensive effect. Global database skill ID: 13010000.
Sources (1)
Heart Goreactive16Priority 6Spend the Critical Hit trigger while the target is reachable, rather than chasing through a counter-burst. Global database skill ID: 13350000.
Sources (1)
Evasion Stancestigma5Priority 1The 5-level upgrade adds a consecutive use. Use one brief evasion for incoming damage and retain another for the exit. Global database skill ID: 13080000.
Sources (1)
Evasion Contractstigma10Priority 2Clears Slow and Root and grants immunity to them. Level 10 adds movement speed. The level-5 projectile protection is a chance, not full projectile immunity. Global database skill ID: 13370000.
Sources (1)
Shadow Walkstigma15Priority 3Base Stealth cannot be used in combat and ends when entering combat. Level 15 permits combat use; observe the actual Stealth state rather than assuming attacks preserve it. Global database skill ID: 13180000.
Sources (1)
Illusive Clonestigma10Priority 4Offensive flex after the enemy defense has been spent. Swap it to Triniel's Dagger for a shorter hit-based cooldown tool, or keep the defensive setup while learning. Global database skill ID: 13310000.
Sources (1)

Rotation and recovery

  1. Read the target's control immunity and your available escape tools before entering.

    When: Target is isolated enough that a safe retreat exists.

    If interrupted: If the target has Tenacity or an active defense, wait outside the burst window.

    Sources (2)
  2. Reach the rear with Shadowstrike and build the actual Insignia/critical proc state.

    When: Stun/Seal/Root can land and the landing is safe.

    If interrupted: If control fails, use Flash Slice or movement; do not spend Clone merely because the opener began.

    Sources (3)
  3. Use Clone and Heart Gore during a real vulnerable window; use Insignia Explosion when stacks support its control.

    When: Enemy defense or escape has been used and your trigger is available.

    If interrupted: Stop the damage sequence if counter-burst starts; save an evasion use for the exit.

    Sources (3)
  4. Use Evasion Contract to clear Slow/Root and disengage.

    When: Slow or Root prevents the exit.

    If interrupted: Defiance does not list those effects; keep it for its explicit hard-control list.

    Sources (2)
  5. Use Defiance for listed hard control, then leave danger during Tenacity.

    When: A Stun, Knockdown, Airborne, Grab, Frost or Fear prevents survival.

    If interrupted: When Defiance is unavailable, shorten the next approach and preserve Evasion Stance.

    Sources (2)

Stat priority

PvP · Control Entry and Two-Part Escape stat priority
StatPriorityWhyEvidence
HP / PvP Damage Tolerance1 · Survive the return burstEditorial priority: create time to use an exit; Defiance supplies a conditional tolerance window.
Sources (1)
  • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

Critical Hit2 · Proc pressureHeart Gore is gated by the critical trigger; Quick Slice 16 supplies a conditional guaranteed-critical option.
Sources (2)
Accuracy / Attack3 · Reliable pressureImprove actual misses and weapon damage after survival; no numeric cap is verified.
Sources (1)
Back Attack Damage Boost4 · Conditional finisherUse only when the control or position lets rear attacks land.
Sources (1)

Equipment and alternatives

PvP · Control Entry and Two-Part Escape equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponEnraged Kromede Silver DaggerItem ID: 110330051Enhancement: UnknownAttack · Accuracy · Critical HitGlobal database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred.Retain your existing dagger until the replacement improves its actual attack and useful rolls.A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon.
Sources (1)
GuardNuakum GuardItem ID: 115030053Enhancement: UnknownAttack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy rollClient catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
HeadNuakum HelmItem ID: 210330053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
ShouldersNuakum PauldronsItem ID: 210430053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
ChestNuakum BreastplateItem ID: 210130053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
LegsNuakum GreavesItem ID: 210230053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
HandsNuakum GlovesItem ID: 210530053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
FeetNuakum BootsItem ID: 210630053Enhancement: UnknownDefense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
CloakNuakum CloakItem ID: 210730053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
NecklaceEnraged Kromede NecklaceItem ID: 310130051Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
EarringsEnraged Kromede EarringsItem ID: 310230053Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
RingEnraged Kromede RingItem ID: 310330053Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

AmuletExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

BeltExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

Arcana: ChaliceExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Defiance 16The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Shadowstrike 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: CompassExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Flash Slice 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: BellExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Defiance 16The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: MirrorExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Shadowstrike 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)

Daevanion route

PvP · Control Entry and Two-Part Escape Daevanion route
Board / targetPathPoint costNotes / evidence
NezekanAssault StanceExact node path not verifiedUnknownBoard ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.
Sources (1)
  • Assassin Nezekan targetsclient-data · Reviewed 2026-10-10

    Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite

NezekanExploit WeaknessExact node path not verifiedUnknownBoard ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.
Sources (1)
  • Assassin Nezekan targetsclient-data · Reviewed 2026-10-10

    Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Reach Evasion Stance 5 and Evasion Contract 10

    Adds a second evasion use and a movement escape after Slow/Root removal.

    Prerequisites: Stigma resources

    Sources (2)
  2. Reach Defiance 16

    Its tolerance window protects the hard-control recovery.

    Prerequisites: Extra effective levels · Do not assume cooldown reduction applies

    Sources (1)
    • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

      GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  3. Reach Shadow Walk 15 only if combat use is needed

    The base skill is out-of-combat only.

    Prerequisites: Stigma resources · Observe when your Stealth breaks

    Sources (1)

Troubleshooting

Defiance does not free you from Root

Likely cause: Root is absent from its explicit removal list.

Try: Use Evasion Contract for Root/Slow and retain Defiance for listed hard control.

Sources (2)
The opener does not lock a player

Likely cause: Player chances and defenses differ from NPC targets; Insignia Explosion is stack-dependent.

Try: Read immunity and stacks, then disengage if the control fails.

Sources (3)

Your gear checklist

0/21 slot groups recorded

Check a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.

Attack · Accuracy · Critical Hit

Get it: Global database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred.

Alternative and tradeoff

Retain your existing dagger until the replacement improves its actual attack and useful rolls.

A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon.

Sources (1)

Attack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy roll

Get it: Client catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Defense · HP · Possible HP roll · Possible Status Effect Resist roll

Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll

Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll

Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll

Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.

Alternative and tradeoff

Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.

Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.

Sources (2)

No verified numeric thresholds recorded.

Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.

Alternative and tradeoff

Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.

PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.

Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

No verified numeric thresholds recorded.

Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.

Alternative and tradeoff

Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.

PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.

Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

No verified numeric thresholds recorded.

Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.

Alternative and tradeoff

Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.

PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.

Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

No verified numeric thresholds recorded.

Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.

Alternative and tradeoff

Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.

PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.

Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

Actual effective skill contribution toward Defiance 16

Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.

Alternative and tradeoff

Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.

No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.

Sources (5)

Actual effective skill contribution toward Shadowstrike 12

Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.

Alternative and tradeoff

Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.

No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.

Sources (5)

Actual effective skill contribution toward Flash Slice 12

Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.

Alternative and tradeoff

Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.

No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.

Sources (5)

Actual effective skill contribution toward Defiance 16

Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.

Alternative and tradeoff

Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.

No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.

Sources (5)

Actual effective skill contribution toward Shadowstrike 12

Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.

Alternative and tradeoff

Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.

No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.

Sources (5)

Next upgrade

Priority 1

Reach Evasion Stance 5 and Evasion Contract 10

Adds a second evasion use and a movement escape after Slow/Root removal.

Prerequisites: Stigma resources

Sources (2)

This picks the first unchecked priority. Confirm prerequisites in game.

Personal skill levels

Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.

Daevanion point budget

0 known points

Cost coverage: 0/2 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.

This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.

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A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.

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Assassin

A dagger user whose output depends on safe rear positioning, Critical Hit-triggered Heart Gore and Insignia management.

Class guide

Global Season 1, character cap 45. Current core skill/item facts use GamingTools 2.0.6.0 (October 8); MetaBot labels its catalog 0.0.4387.0. These are source dataset versions, not independently confirmed official client release identifiers. · Reviewed

PvP · Control Entry and Two-Part Escapeprogression · PVP · Global · Revision 2026-10-10-859a09792930Configuration

PvP · Control Entry and Two-Part Escape complete configuration

Open dedicated profile

A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.

Region
Global
Game version
Global Season 1 · GamingTools data 2.0.6.0 (2026-10-08)
Content revision
Level cap
45
Role
Melee DPS
Evidence
Editorial recommendations

Use this when

Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.

Choose another plan when

Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.

Skills and stigma

PvP · Control Entry and Two-Part Escape skills
Skill / typePublished levelPriority / useEvidence
Defianceactive16Priority 1Reserve for a listed hard-control effect and a dangerous follow-up. Level 16 adds PvP damage tolerance during Tenacity; cooldown recovery from Clone/Triniel does not shorten Defiance. Global database skill ID: 13260000.
Sources (1)
  • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

Shadowstrikeactive12Priority 2Use its rear movement and Stun only when the target is vulnerable to control. A two-slot control setup can take the level-8 Seal chance and level-12 Root chance; both are chance-based. Global database skill ID: 13070000.
Sources (1)
Flash Sliceactive12Priority 3A second use helps change sides or create separation. Blind is only a 40% base player-target chance; the NPC guarantee does not apply. Global database skill ID: 13050000.
Sources (1)
Insignia Explosionactive12Priority 4Control chance scales with Insignias. Choose longer Stun at 12 with retained stacks or the needed level-8 utility; do not assume a zero-stack cast locks a player. Global database skill ID: 13130000.
Sources (1)
Quick Sliceactive16Priority 5The 16-level ignore-Block/Evasion guaranteed-critical specialty helps create the Heart Gore trigger; it does not ignore every defensive effect. Global database skill ID: 13010000.
Sources (1)
Heart Goreactive16Priority 6Spend the Critical Hit trigger while the target is reachable, rather than chasing through a counter-burst. Global database skill ID: 13350000.
Sources (1)
Evasion Stancestigma5Priority 1The 5-level upgrade adds a consecutive use. Use one brief evasion for incoming damage and retain another for the exit. Global database skill ID: 13080000.
Sources (1)
Evasion Contractstigma10Priority 2Clears Slow and Root and grants immunity to them. Level 10 adds movement speed. The level-5 projectile protection is a chance, not full projectile immunity. Global database skill ID: 13370000.
Sources (1)
Shadow Walkstigma15Priority 3Base Stealth cannot be used in combat and ends when entering combat. Level 15 permits combat use; observe the actual Stealth state rather than assuming attacks preserve it. Global database skill ID: 13180000.
Sources (1)
Illusive Clonestigma10Priority 4Offensive flex after the enemy defense has been spent. Swap it to Triniel's Dagger for a shorter hit-based cooldown tool, or keep the defensive setup while learning. Global database skill ID: 13310000.
Sources (1)

Rotation and recovery

  1. Read the target's control immunity and your available escape tools before entering.

    When: Target is isolated enough that a safe retreat exists.

    If interrupted: If the target has Tenacity or an active defense, wait outside the burst window.

    Sources (2)
  2. Reach the rear with Shadowstrike and build the actual Insignia/critical proc state.

    When: Stun/Seal/Root can land and the landing is safe.

    If interrupted: If control fails, use Flash Slice or movement; do not spend Clone merely because the opener began.

    Sources (3)
  3. Use Clone and Heart Gore during a real vulnerable window; use Insignia Explosion when stacks support its control.

    When: Enemy defense or escape has been used and your trigger is available.

    If interrupted: Stop the damage sequence if counter-burst starts; save an evasion use for the exit.

    Sources (3)
  4. Use Evasion Contract to clear Slow/Root and disengage.

    When: Slow or Root prevents the exit.

    If interrupted: Defiance does not list those effects; keep it for its explicit hard-control list.

    Sources (2)
  5. Use Defiance for listed hard control, then leave danger during Tenacity.

    When: A Stun, Knockdown, Airborne, Grab, Frost or Fear prevents survival.

    If interrupted: When Defiance is unavailable, shorten the next approach and preserve Evasion Stance.

    Sources (2)

Stat priority

PvP · Control Entry and Two-Part Escape stat priority
StatPriorityWhyEvidence
HP / PvP Damage Tolerance1 · Survive the return burstEditorial priority: create time to use an exit; Defiance supplies a conditional tolerance window.
Sources (1)
  • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

Critical Hit2 · Proc pressureHeart Gore is gated by the critical trigger; Quick Slice 16 supplies a conditional guaranteed-critical option.
Sources (2)
Accuracy / Attack3 · Reliable pressureImprove actual misses and weapon damage after survival; no numeric cap is verified.
Sources (1)
Back Attack Damage Boost4 · Conditional finisherUse only when the control or position lets rear attacks land.
Sources (1)

Equipment and alternatives

PvP · Control Entry and Two-Part Escape equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponEnraged Kromede Silver DaggerItem ID: 110330051Enhancement: UnknownAttack · Accuracy · Critical HitGlobal database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred.Retain your existing dagger until the replacement improves its actual attack and useful rolls.A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon.
Sources (1)
GuardNuakum GuardItem ID: 115030053Enhancement: UnknownAttack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy rollClient catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
HeadNuakum HelmItem ID: 210330053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
ShouldersNuakum PauldronsItem ID: 210430053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
ChestNuakum BreastplateItem ID: 210130053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
LegsNuakum GreavesItem ID: 210230053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
HandsNuakum GlovesItem ID: 210530053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
FeetNuakum BootsItem ID: 210630053Enhancement: UnknownDefense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
CloakNuakum CloakItem ID: 210730053Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist rollClient catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
NecklaceEnraged Kromede NecklaceItem ID: 310130051Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
EarringsEnraged Kromede EarringsItem ID: 310230053Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
RingEnraged Kromede RingItem ID: 310330053Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist rollClient catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

AmuletExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

BeltExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
  • Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  • Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

Arcana: ChaliceExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Defiance 16The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Shadowstrike 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: CompassExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Flash Slice 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: BellExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Defiance 16The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
Arcana: MirrorExact item not verifiedEnhancement: UnknownActual effective skill contribution toward Shadowstrike 12The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)

Daevanion route

PvP · Control Entry and Two-Part Escape Daevanion route
Board / targetPathPoint costNotes / evidence
NezekanAssault StanceExact node path not verifiedUnknownBoard ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.
Sources (1)
  • Assassin Nezekan targetsclient-data · Reviewed 2026-10-10

    Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite

NezekanExploit WeaknessExact node path not verifiedUnknownBoard ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.
Sources (1)
  • Assassin Nezekan targetsclient-data · Reviewed 2026-10-10

    Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Reach Evasion Stance 5 and Evasion Contract 10

    Adds a second evasion use and a movement escape after Slow/Root removal.

    Prerequisites: Stigma resources

    Sources (2)
  2. Reach Defiance 16

    Its tolerance window protects the hard-control recovery.

    Prerequisites: Extra effective levels · Do not assume cooldown reduction applies

    Sources (1)
    • Defiance — Global skill dataclient-data · Reviewed 2026-10-10

      GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  3. Reach Shadow Walk 15 only if combat use is needed

    The base skill is out-of-combat only.

    Prerequisites: Stigma resources · Observe when your Stealth breaks

    Sources (1)

Troubleshooting

Defiance does not free you from Root

Likely cause: Root is absent from its explicit removal list.

Try: Use Evasion Contract for Root/Slow and retain Defiance for listed hard control.

Sources (2)
The opener does not lock a player

Likely cause: Player chances and defenses differ from NPC targets; Insignia Explosion is stack-dependent.

Try: Read immunity and stacks, then disengage if the control fails.

Sources (3)

Assassin questions

Is Illusive Clone enough to cast Heart Gore at any time?

No. It removes the cooldown during its window; Heart Gore still requires the Critical Hit trigger.

Sources (2)
When should I replace Evasion Stance with Savage Fang?

The Global author uses the defensive flex while learning and suggests the swap around Savage Fang 15. Treat the swap as conditional on clean survival, not a compulsory upgrade.

Sources (2)
  • Nellan97 — Assassin PvE on Globalcommunity · Reviewed 2026-10-10

    Author explicitly discusses Global Early Access in the locally captured English transcript (2026-10-06); publication date is not independently rechecked. His results are individual observations, not our tests

  • Savage Fang — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

Sources and scope

Assassin source library (36)
  1. Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10

    Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests

  2. Assassin Nezekan targetsclient-data · Reviewed 2026-10-10

    Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite

  3. Assassin — Global class dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  4. Spiritforged Dagger — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  5. Enraged Kromede Silver Dagger — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  6. Nuakum Guard — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  7. Nuakum Breastplate — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  8. Nuakum Greaves — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  9. Nuakum Helm — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  10. Nuakum Pauldrons — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  11. Nuakum Gloves — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  12. Nuakum Boots — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  13. Nuakum Cloak — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  14. Enraged Kromede Necklace — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  15. Enraged Kromede Earrings — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  16. Enraged Kromede Ring — Global item dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  17. Assassin Global leveling guideeditorial · Reviewed 2026-10-10

    Global 1–45 leveling advice; static capture does not export the whole dynamic allocation

  18. Quick Slice — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  19. Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  20. Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  21. Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  22. Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  23. Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  24. Defiance — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  25. Savage Fang — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  26. Triniel's Dagger — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  27. Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  28. Storm Rampage — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  29. Heart Gore — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  30. Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  31. Swift Contract — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  32. Exploit Weakness — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  33. Rear Smite — Global skill dataclient-data · Reviewed 2026-10-10

    GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build

  34. Assassin — class tooltips and editorial prioritiesclient-data · Reviewed 2026-10-10

    Global client build 0.0.4387.0; class skill descriptions. Stat/build priorities on the page are editorial, and leaderboard popularity is not a DPS test

  35. Ludra's Claw — Global client catalogclient-data · Reviewed 2026-10-10

    MetaBot Global client build 0.0.4387.0 item catalog; level-45 item. Current encounter access and in-game reward preview were not independently tested

  36. Nellan97 — Assassin PvE on Globalcommunity · Reviewed 2026-10-10

    Author explicitly discusses Global Early Access in the locally captured English transcript (2026-10-06); publication date is not independently rechecked. His results are individual observations, not our tests