A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.
Build Workbench
AION 2 Assassin PvP Progression Build
Global Assassin progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.
Assassin · Global · PVP · progression
PvP · Control Entry and Two-Part Escape
A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.
Best for: Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.
Avoid if: Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.
Core skills and stigma
Daevanion node planner Five boards · connected paths · currency budgets
Open the planner to load node data for the selected class. Your other class plans remain available when you return to them.
Complete configuration and evidence
PvP · Control Entry and Two-Part Escape complete configuration
A control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.
- Region
- Global
- Game version
- Global Season 1 · GamingTools data 2.0.6.0 (2026-10-08)
- Content revision
- Level cap
- 45
- Role
- Melee DPS
- Evidence
- Editorial recommendations
Use this when
Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.
Choose another plan when
Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Defianceactive | 16 | Priority 1Reserve for a listed hard-control effect and a dangerous follow-up. Level 16 adds PvP damage tolerance during Tenacity; cooldown recovery from Clone/Triniel does not shorten Defiance. Global database skill ID: 13260000. | Sources (1)
|
| Shadowstrikeactive | 12 | Priority 2Use its rear movement and Stun only when the target is vulnerable to control. A two-slot control setup can take the level-8 Seal chance and level-12 Root chance; both are chance-based. Global database skill ID: 13070000. | Sources (1)
|
| Flash Sliceactive | 12 | Priority 3A second use helps change sides or create separation. Blind is only a 40% base player-target chance; the NPC guarantee does not apply. Global database skill ID: 13050000. | Sources (1)
|
| Insignia Explosionactive | 12 | Priority 4Control chance scales with Insignias. Choose longer Stun at 12 with retained stacks or the needed level-8 utility; do not assume a zero-stack cast locks a player. Global database skill ID: 13130000. | Sources (1)
|
| Quick Sliceactive | 16 | Priority 5The 16-level ignore-Block/Evasion guaranteed-critical specialty helps create the Heart Gore trigger; it does not ignore every defensive effect. Global database skill ID: 13010000. | Sources (1)
|
| Heart Goreactive | 16 | Priority 6Spend the Critical Hit trigger while the target is reachable, rather than chasing through a counter-burst. Global database skill ID: 13350000. | Sources (1)
|
| Evasion Stancestigma | 5 | Priority 1The 5-level upgrade adds a consecutive use. Use one brief evasion for incoming damage and retain another for the exit. Global database skill ID: 13080000. | Sources (1)
|
| Evasion Contractstigma | 10 | Priority 2Clears Slow and Root and grants immunity to them. Level 10 adds movement speed. The level-5 projectile protection is a chance, not full projectile immunity. Global database skill ID: 13370000. | Sources (1)
|
| Shadow Walkstigma | 15 | Priority 3Base Stealth cannot be used in combat and ends when entering combat. Level 15 permits combat use; observe the actual Stealth state rather than assuming attacks preserve it. Global database skill ID: 13180000. | Sources (1)
|
| Illusive Clonestigma | 10 | Priority 4Offensive flex after the enemy defense has been spent. Swap it to Triniel's Dagger for a shorter hit-based cooldown tool, or keep the defensive setup while learning. Global database skill ID: 13310000. | Sources (1)
|
Rotation and recovery
Read the target's control immunity and your available escape tools before entering.
When: Target is isolated enough that a safe retreat exists.
If interrupted: If the target has Tenacity or an active defense, wait outside the burst window.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Reach the rear with Shadowstrike and build the actual Insignia/critical proc state.
When: Stun/Seal/Root can land and the landing is safe.
If interrupted: If control fails, use Flash Slice or movement; do not spend Clone merely because the opener began.
Sources (3)
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Quick Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
Use Clone and Heart Gore during a real vulnerable window; use Insignia Explosion when stacks support its control.
When: Enemy defense or escape has been used and your trigger is available.
If interrupted: Stop the damage sequence if counter-burst starts; save an evasion use for the exit.
Sources (3)
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Heart Gore — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
Use Evasion Contract to clear Slow/Root and disengage.
When: Slow or Root prevents the exit.
If interrupted: Defiance does not list those effects; keep it for its explicit hard-control list.
Sources (2)
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
Use Defiance for listed hard control, then leave danger during Tenacity.
When: A Stun, Knockdown, Airborne, Grab, Frost or Fear prevents survival.
If interrupted: When Defiance is unavailable, shorten the next approach and preserve Evasion Stance.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| HP / PvP Damage Tolerance | 1 · Survive the return burst | Editorial priority: create time to use an exit; Defiance supplies a conditional tolerance window. | Sources (1)
|
| Critical Hit | 2 · Proc pressure | Heart Gore is gated by the critical trigger; Quick Slice 16 supplies a conditional guaranteed-critical option. | Sources (2)
|
| Accuracy / Attack | 3 · Reliable pressure | Improve actual misses and weapon damage after survival; no numeric cap is verified. | Sources (1)
|
| Back Attack Damage Boost | 4 · Conditional finisher | Use only when the control or position lets rear attacks land. | Sources (1)
|
Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponEnraged Kromede Silver DaggerItem ID: 110330051 | Enhancement: UnknownAttack · Accuracy · Critical Hit | Global database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred. | Retain your existing dagger until the replacement improves its actual attack and useful rolls.A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon. | Sources (1)
|
| GuardNuakum GuardItem ID: 115030053 | Enhancement: UnknownAttack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy roll | Client catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| HeadNuakum HelmItem ID: 210330053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| ShouldersNuakum PauldronsItem ID: 210430053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| ChestNuakum BreastplateItem ID: 210130053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| LegsNuakum GreavesItem ID: 210230053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| HandsNuakum GlovesItem ID: 210530053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| FeetNuakum BootsItem ID: 210630053 | Enhancement: UnknownDefense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| CloakNuakum CloakItem ID: 210730053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| NecklaceEnraged Kromede NecklaceItem ID: 310130051 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| EarringsEnraged Kromede EarringsItem ID: 310230053 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| RingEnraged Kromede RingItem ID: 310330053 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| BraceletExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| AmuletExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| BeltExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| Arcana: ChaliceExact item not verified | Enhancement: UnknownActual effective skill contribution toward Defiance 16 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
| Arcana: ParchmentExact item not verified | Enhancement: UnknownActual effective skill contribution toward Shadowstrike 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
| Arcana: CompassExact item not verified | Enhancement: UnknownActual effective skill contribution toward Flash Slice 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
| Arcana: BellExact item not verified | Enhancement: UnknownActual effective skill contribution toward Defiance 16 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
| Arcana: MirrorExact item not verified | Enhancement: UnknownActual effective skill contribution toward Shadowstrike 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| NezekanAssault Stance | Exact node path not verified | Unknown | Board ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.Sources (1)
|
| NezekanExploit Weakness | Exact node path not verified | Unknown | Board ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Reach Evasion Stance 5 and Evasion Contract 10
Adds a second evasion use and a movement escape after Slow/Root removal.
Prerequisites: Stigma resources
Sources (2)
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
Reach Defiance 16
Its tolerance window protects the hard-control recovery.
Prerequisites: Extra effective levels · Do not assume cooldown reduction applies
Sources (1)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Reach Shadow Walk 15 only if combat use is needed
The base skill is out-of-combat only.
Prerequisites: Stigma resources · Observe when your Stealth breaks
Sources (1)
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
Troubleshooting
Defiance does not free you from Root
Likely cause: Root is absent from its explicit removal list.
Try: Use Evasion Contract for Root/Slow and retain Defiance for listed hard control.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
The opener does not lock a player
Likely cause: Player chances and defenses differ from NPC targets; Insignia Explosion is stack-dependent.
Try: Read immunity and stacks, then disengage if the control fails.
Sources (3)
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Your gear checklist
0/21 slot groups recordedCheck a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.
Attack · Accuracy · Critical Hit
Get it: Global database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred.
Alternative and tradeoff
Retain your existing dagger until the replacement improves its actual attack and useful rolls.
A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon.
Sources (1)
- Enraged Kromede Silver Dagger — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Attack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy roll
Get it: Client catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Guard — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Helm — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Pauldrons — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Breastplate — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Greaves — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Gloves — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Boots — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Defense · HP · Possible HP roll · Possible Status Effect Resist roll
Get it: Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Nuakum Cloak — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll
Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Enraged Kromede Necklace — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll
Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Enraged Kromede Earrings — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Attack · Defense · Possible HP roll · Possible Critical Hit Resist roll
Get it: Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview.
Alternative and tradeoff
Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.
Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint.
Sources (2)
- Enraged Kromede Ring — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
No verified numeric thresholds recorded.
Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.
Alternative and tradeoff
Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.
PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin Global leveling guideeditorial · Reviewed 2026-10-10
Global 1–45 leveling advice; static capture does not export the whole dynamic allocation
No verified numeric thresholds recorded.
Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.
Alternative and tradeoff
Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.
PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin Global leveling guideeditorial · Reviewed 2026-10-10
Global 1–45 leveling advice; static capture does not export the whole dynamic allocation
No verified numeric thresholds recorded.
Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.
Alternative and tradeoff
Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.
PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin Global leveling guideeditorial · Reviewed 2026-10-10
Global 1–45 leveling advice; static capture does not export the whole dynamic allocation
No verified numeric thresholds recorded.
Get it: No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip.
Alternative and tradeoff
Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.
PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription.
Sources (2)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin Global leveling guideeditorial · Reviewed 2026-10-10
Global 1–45 leveling advice; static capture does not export the whole dynamic allocation
Actual effective skill contribution toward Defiance 16
Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.
Alternative and tradeoff
Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.
No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Actual effective skill contribution toward Shadowstrike 12
Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.
Alternative and tradeoff
Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.
No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Actual effective skill contribution toward Flash Slice 12
Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.
Alternative and tradeoff
Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.
No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Actual effective skill contribution toward Defiance 16
Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.
Alternative and tradeoff
Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.
No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Actual effective skill contribution toward Shadowstrike 12
Get it: The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported.
Alternative and tradeoff
Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.
No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card.
Sources (5)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Next upgrade
This picks the first unchecked priority. Confirm prerequisites in game.
Personal skill levels
Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.
Daevanion point budget
0 known points
Cost coverage: 0/2 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.
This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.
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Assassin
A dagger user whose output depends on safe rear positioning, Critical Hit-triggered Heart Gore and Insignia management.
Global Season 1, character cap 45. Current core skill/item facts use GamingTools 2.0.6.0 (October 8); MetaBot labels its catalog 0.0.4387.0. These are source dataset versions, not independently confirmed official client release identifiers. · Reviewed
PvP · Control Entry and Two-Part Escapeprogression · PVP · Global · Revision 2026-10-10-859a09792930Configuration
PvP · Control Entry and Two-Part Escape complete configuration
Open dedicated profileA control entry with separate Slow/Root removal, hard-control recovery and reserved evasion uses; Clone is a conditional offensive flex.
- Region
- Global
- Game version
- Global Season 1 · GamingTools data 2.0.6.0 (2026-10-08)
- Content revision
- Level cap
- 45
- Role
- Melee DPS
- Evidence
- Editorial recommendations
Use this when
Use for player combat when you can identify control immunity, incoming burst and the next safe attack window. Skill targets require the listed specialties to be selected.
Choose another plan when
Avoid a fixed PvE loop and NPC-only control probabilities. This is a client-toolip-based PvP plan, not a tested matchup guide.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Defianceactive | 16 | Priority 1Reserve for a listed hard-control effect and a dangerous follow-up. Level 16 adds PvP damage tolerance during Tenacity; cooldown recovery from Clone/Triniel does not shorten Defiance. Global database skill ID: 13260000. | Sources (1)
|
| Shadowstrikeactive | 12 | Priority 2Use its rear movement and Stun only when the target is vulnerable to control. A two-slot control setup can take the level-8 Seal chance and level-12 Root chance; both are chance-based. Global database skill ID: 13070000. | Sources (1)
|
| Flash Sliceactive | 12 | Priority 3A second use helps change sides or create separation. Blind is only a 40% base player-target chance; the NPC guarantee does not apply. Global database skill ID: 13050000. | Sources (1)
|
| Insignia Explosionactive | 12 | Priority 4Control chance scales with Insignias. Choose longer Stun at 12 with retained stacks or the needed level-8 utility; do not assume a zero-stack cast locks a player. Global database skill ID: 13130000. | Sources (1)
|
| Quick Sliceactive | 16 | Priority 5The 16-level ignore-Block/Evasion guaranteed-critical specialty helps create the Heart Gore trigger; it does not ignore every defensive effect. Global database skill ID: 13010000. | Sources (1)
|
| Heart Goreactive | 16 | Priority 6Spend the Critical Hit trigger while the target is reachable, rather than chasing through a counter-burst. Global database skill ID: 13350000. | Sources (1)
|
| Evasion Stancestigma | 5 | Priority 1The 5-level upgrade adds a consecutive use. Use one brief evasion for incoming damage and retain another for the exit. Global database skill ID: 13080000. | Sources (1)
|
| Evasion Contractstigma | 10 | Priority 2Clears Slow and Root and grants immunity to them. Level 10 adds movement speed. The level-5 projectile protection is a chance, not full projectile immunity. Global database skill ID: 13370000. | Sources (1)
|
| Shadow Walkstigma | 15 | Priority 3Base Stealth cannot be used in combat and ends when entering combat. Level 15 permits combat use; observe the actual Stealth state rather than assuming attacks preserve it. Global database skill ID: 13180000. | Sources (1)
|
| Illusive Clonestigma | 10 | Priority 4Offensive flex after the enemy defense has been spent. Swap it to Triniel's Dagger for a shorter hit-based cooldown tool, or keep the defensive setup while learning. Global database skill ID: 13310000. | Sources (1)
|
Rotation and recovery
Read the target's control immunity and your available escape tools before entering.
When: Target is isolated enough that a safe retreat exists.
If interrupted: If the target has Tenacity or an active defense, wait outside the burst window.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Reach the rear with Shadowstrike and build the actual Insignia/critical proc state.
When: Stun/Seal/Root can land and the landing is safe.
If interrupted: If control fails, use Flash Slice or movement; do not spend Clone merely because the opener began.
Sources (3)
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Quick Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
Use Clone and Heart Gore during a real vulnerable window; use Insignia Explosion when stacks support its control.
When: Enemy defense or escape has been used and your trigger is available.
If interrupted: Stop the damage sequence if counter-burst starts; save an evasion use for the exit.
Sources (3)
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Heart Gore — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
Use Evasion Contract to clear Slow/Root and disengage.
When: Slow or Root prevents the exit.
If interrupted: Defiance does not list those effects; keep it for its explicit hard-control list.
Sources (2)
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
Use Defiance for listed hard control, then leave danger during Tenacity.
When: A Stun, Knockdown, Airborne, Grab, Frost or Fear prevents survival.
If interrupted: When Defiance is unavailable, shorten the next approach and preserve Evasion Stance.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| HP / PvP Damage Tolerance | 1 · Survive the return burst | Editorial priority: create time to use an exit; Defiance supplies a conditional tolerance window. | Sources (1)
|
| Critical Hit | 2 · Proc pressure | Heart Gore is gated by the critical trigger; Quick Slice 16 supplies a conditional guaranteed-critical option. | Sources (2)
|
| Accuracy / Attack | 3 · Reliable pressure | Improve actual misses and weapon damage after survival; no numeric cap is verified. | Sources (1)
|
| Back Attack Damage Boost | 4 · Conditional finisher | Use only when the control or position lets rear attacks land. | Sources (1)
|
Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponEnraged Kromede Silver DaggerItem ID: 110330051 | Enhancement: UnknownAttack · Accuracy · Critical Hit | Global database lists Fire Temple rewards and Fire Temple: Weapon Selection Chest (Bound). Check the reward preview for your selected difficulty; no drop probability is inferred. | Retain your existing dagger until the replacement improves its actual attack and useful rolls.A verified level-45, item-level-86 candidate. Enhancement target and damage gain are unmeasured. This is a level-45 equipment candidate, not an asserted optimal PvP weapon. | Sources (1)
|
| GuardNuakum GuardItem ID: 115030053 | Enhancement: UnknownAttack · Accuracy · Critical Hit · Possible Combat Speed roll · Possible Accuracy roll | Client catalog: Ferocious Horn Den rewards. Do not label this as a Fire Temple guard. Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| HeadNuakum HelmItem ID: 210330053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
|
| ShouldersNuakum PauldronsItem ID: 210430053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| ChestNuakum BreastplateItem ID: 210130053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| LegsNuakum GreavesItem ID: 210230053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| HandsNuakum GlovesItem ID: 210530053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| FeetNuakum BootsItem ID: 210630053 | Enhancement: UnknownDefense · HP · Possible Move Speed roll · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| CloakNuakum CloakItem ID: 210730053 | Enhancement: UnknownDefense · HP · Possible HP roll · Possible Status Effect Resist roll | Client catalog: Ferocious Horn Den rewards or Ferocious Horn Den: Armor Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| NecklaceEnraged Kromede NecklaceItem ID: 310130051 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| EarringsEnraged Kromede EarringsItem ID: 310230053 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| RingEnraged Kromede RingItem ID: 310330053 | Enhancement: UnknownAttack · Defense · Possible HP roll · Possible Critical Hit Resist roll | Client catalog: Fire Temple rewards or Fire Temple: Accessory Selection Chest (Bound). Requires character level 45; item level 86. Current server/difficulty access is not independently confirmed; inspect the reward preview. | Retain the current item if its useful rolls or effective skill contribution are better. Compare defensive rolls and spacing first, then damage; preserve Defiance 16 / Shadowstrike 12 / Flash Slice 12 where your actual tooltip grants those levels.Enhancement stop point and damage gain are unmeasured. Bonus lines are possible client-table rolls, not guaranteed drops. A higher item level can remove a necessary specialty breakpoint. | Sources (2)
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| BraceletExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Compare the actual deity/utility lines shown on your current bracelet; prioritize the bottleneck in this profile.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
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| AmuletExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Compare the current amulet's PvP damage/tolerance lines; no named PvP amulet acquisition was verified.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
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| BeltExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Use the existing belt and read its rune slots; no exact Global rune item, quantity or enhancement sequence was independently verified for this class.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact item ID and current Global acquisition route was verified for this slot. Use the existing item while checking its in-game tooltip. | Keep equipped wings and compare only the stats and acquisition costs visible on the actual Global tooltip.PvP: defensive function comes before a paper damage increase. This is an evidence gap, not a named best-in-slot prescription. | Sources (2)
|
| Arcana: ChaliceExact item not verified | Enhancement: UnknownActual effective skill contribution toward Defiance 16 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
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| Arcana: ParchmentExact item not verified | Enhancement: UnknownActual effective skill contribution toward Shadowstrike 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
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| Arcana: CompassExact item not verified | Enhancement: UnknownActual effective skill contribution toward Flash Slice 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
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| Arcana: BellExact item not verified | Enhancement: UnknownActual effective skill contribution toward Defiance 16 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
| Arcana: MirrorExact item not verified | Enhancement: UnknownActual effective skill contribution toward Shadowstrike 12 | The Global author identifies Transcendence as the general Arcana source. Exact card ID, this class's slot-specific skill pool and currently accessible reward tier were not independently exported. | Choose control/recovery skill levels that change an equipped specialty. Keep survival/utility if a damage rank does not change the fight. A target is relevant only if it appears in this card's actual pool; no guaranteed roll is implied.No all-slot Arcana BIS, set bonus, enhancement target or legal point-budget total is claimed. Compare the effective level after equipping the card. | Sources (5)
|
Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| NezekanAssault Stance | Exact node path not verified | Unknown | Board ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.Sources (1)
|
| NezekanExploit Weakness | Exact node path not verified | Unknown | Board ID 41 is linked from the class database. Target the named skill-level nodes. This profile does not specify a tested legal route or route-total cost; use the client-node planner and confirm in-game prerequisite highlights before spending.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Reach Evasion Stance 5 and Evasion Contract 10
Adds a second evasion use and a movement escape after Slow/Root removal.
Prerequisites: Stigma resources
Sources (2)
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
Reach Defiance 16
Its tolerance window protects the hard-control recovery.
Prerequisites: Extra effective levels · Do not assume cooldown reduction applies
Sources (1)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
Reach Shadow Walk 15 only if combat use is needed
The base skill is out-of-combat only.
Prerequisites: Stigma resources · Observe when your Stealth breaks
Sources (1)
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
Troubleshooting
Defiance does not free you from Root
Likely cause: Root is absent from its explicit removal list.
Try: Use Evasion Contract for Root/Slow and retain Defiance for listed hard control.
Sources (2)
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
The opener does not lock a player
Likely cause: Player chances and defenses differ from NPC targets; Insignia Explosion is stack-dependent.
Try: Read immunity and stacks, then disengage if the control fails.
Sources (3)
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Assassin questions
Is Illusive Clone enough to cast Heart Gore at any time?
No. It removes the cooldown during its window; Heart Gore still requires the Critical Hit trigger.
Sources (2)
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Heart Gore — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
When should I replace Evasion Stance with Savage Fang?
The Global author uses the defensive flex while learning and suggests the swap around Savage Fang 15. Treat the swap as conditional on clean survival, not a compulsory upgrade.
Sources (2)
- Nellan97 — Assassin PvE on Globalcommunity · Reviewed 2026-10-10
Author explicitly discusses Global Early Access in the locally captured English transcript (2026-10-06); publication date is not independently rechecked. His results are individual observations, not our tests
- Savage Fang — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
Sources and scope
Assassin source library (36)
- Riesa — Global equipment families and Arcana overviewcommunity · Reviewed 2026-10-10
Published/updated October 5, 2026; explicitly Global launch, character level 45. Used only for common equipment families and Arcana selection mechanics, not Chanter combat values or KR/TW tests
- Assassin Nezekan targetsclient-data · Reviewed 2026-10-10
Global 2.0.6.0 planner: displayed Nezekan labels only. Adjacency is a planner assumption, not a verified game prerequisite
- Assassin — Global class dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Spiritforged Dagger — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Enraged Kromede Silver Dagger — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Guard — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Breastplate — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Greaves — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Helm — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Pauldrons — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Gloves — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Boots — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Nuakum Cloak — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Enraged Kromede Necklace — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Enraged Kromede Earrings — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Enraged Kromede Ring — Global item dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin Global leveling guideeditorial · Reviewed 2026-10-10
Global 1–45 leveling advice; static capture does not export the whole dynamic allocation
- Quick Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Flash Slice — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadowstrike — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Stance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Insignia Explosion — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Shadow Walk — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Defiance — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Savage Fang — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Triniel's Dagger — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Illusive Clone — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Storm Rampage — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Heart Gore — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Evasion Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Swift Contract — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Exploit Weakness — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Rear Smite — Global skill dataclient-data · Reviewed 2026-10-10
GamingTools Global data 2.0.6.0, updated October 8, 2026; client data, not a tested build
- Assassin — class tooltips and editorial prioritiesclient-data · Reviewed 2026-10-10
Global client build 0.0.4387.0; class skill descriptions. Stat/build priorities on the page are editorial, and leaderboard popularity is not a DPS test
- Ludra's Claw — Global client catalogclient-data · Reviewed 2026-10-10
MetaBot Global client build 0.0.4387.0 item catalog; level-45 item. Current encounter access and in-game reward preview were not independently tested
- Nellan97 — Assassin PvE on Globalcommunity · Reviewed 2026-10-10
Author explicitly discusses Global Early Access in the locally captured English transcript (2026-10-06); publication date is not independently rechecked. His results are individual observations, not our tests