A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.
Build Workbench
AION 2 Gladiator PvP Progression Build
Global Gladiator progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.
Gladiator · Global · PVP · progression
Control pressure with resistance and manual parry
A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.
Best for: Small-party skirmishes where you can observe target defenses and time manual controls.
Avoid if: You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.
Core skills and stigma
Daevanion node planner Five boards · connected paths · currency budgets
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Complete configuration and evidence
Control pressure with resistance and manual parry complete configuration
A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.
- Region
- Global
- Game version
- Global · GamingTools client data 2.0.6.0
- Content revision
- Level cap
- 45
- Role
- Melee pressure / peel
- Evidence
- Editorial recommendations
Use this when
Small-party skirmishes where you can observe target defenses and time manual controls.
Choose another plan when
You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Ankle Sliceactive | 12 | Priority 1Ankle Slice is conditional on Block and has player Root chance rather than the NPC guarantee. Select the range or knockdown choice at 8, and the ignore-Block/Evasion Multi-Hit choice at 12. Breakpoint evidence: https://aion2.gaming.tools/skills/11200000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Aerial Snareactive | 12 | Priority 2Aerial Snare needs Knockdown unless the immune-target proc appears. Its player Airborne chance is not the NPC guarantee; 12 adds Forced Fall. Select the level-8 Airborne-chance specialty only if it suits your control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11300000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Ruinous Blowactive | 16 | Priority 3Ruinous Blow provides gap close and Prepare for Battle. Its level-16 Multi-Hit/ignore-Block-Evasion specialty is a distinct pressure tool. Breakpoint evidence: https://aion2.gaming.tools/skills/11100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Overhead Slamactive | 12 | Priority 4Use only when its target-state trigger is available; do not treat the PvE no-cooldown setup as a complete PvP control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11170000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Leaping Slamactive | 8 | Priority 5Select the Ankle Slice trigger option for player pressure rather than the PvE farming kill-reset assumption. Breakpoint evidence: https://aion2.gaming.tools/skills/11190000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Keen Strikeactive | 8 | Priority 6Basic MP recovery while waiting for a control opportunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11020000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Focused Blockstigma | 10 | Priority 7Stigma: manual parry with extra consecutive use at 5 and mobility at 10. It does not prove every enemy skill can be parried. Breakpoint evidence: https://aion2.gaming.tools/skills/11110000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
| Armor of Balancestigma | 20 | Priority 8Stigma replaces a pure PvE damage slot. It raises Impact-type Resist for a timed window; 5 adds Ailment/Mental resist and 20 adds Impact resist. This is resistance, not a cleanse or permanent immunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11130000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
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| Lunge Stancestigma | 10 | Priority 9Stigma: movement/speed window for pressure or disengagement. Delay it if the target cannot be safely reached. Breakpoint evidence: https://aion2.gaming.tools/skills/11400000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
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| Rage Burststigma | 10 | Priority 10Stigma: use the attack-reduction utility and shorter cooldown alongside a planned pressure window. Breakpoint evidence: https://aion2.gaming.tools/skills/11390000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
Rotation and recovery
Use Armor of Balance before the opponent’s observed control sequence, while retaining a safe exit.
When: You anticipate control; the resistance buff is available.
If interrupted: If already controlled, do not claim this removes the effect; use available movement/party help and wait for an actionable state.
Sources (1)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Close with Ruinous Blow or Leaping Slam when the landing position is safe.
When: The chosen range/trigger specialties support the engage and enemy defensive state is known.
If interrupted: Do not chase through enemy protection or beyond your party; save mobility for disengagement.
Sources (2)
- Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use an available Ankle Slice, then Aerial Snare only if Knockdown actually landed.
When: The Block/trigger condition and target status are present.
If interrupted: If the chance-based control fails, resume safe basics or disengage; do not blindly continue the airborne chain.
Sources (2)
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Focused Block against an observed parryable attack, then pressure or retreat with Lunge.
When: A defensive charge remains and the attack can be addressed safely.
If interrupted: Use movement when a parry is unreliable; restore MP before the next engage.
Sources (3)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| Control effective ranks | First | Range/chain/control choices create pressure; exact proc chances against real target resist are not measured. | Sources (2)
|
| HP / Status Effect Resist | High | Survival and the documented resistance window keep manual responses available; no numerical target is asserted. | Sources (2)
|
| Accuracy / useful speed | After survival | Compare actual player hit/control behavior and effective ranks; no PvP accuracy cap is supplied. | Sources (2)
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Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponSpiritforged GreatswordItem ID: 110130047 | Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HP | Elyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version. | Enraged Kromede Claymore is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it. | Sources (4)
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| GuardExact item not verified | Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HP | Keep a current quest guard while leveling; inspect its actual tooltip before spending. | Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities. | Sources (2)
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| HeadExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| ShouldersExact item not verified | Enhancement: UnknownCritical Damage Boost · Double Chance · HP | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| ChestExact item not verified | Enhancement: UnknownHP · Defense · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| LegsExact item not verified | Enhancement: UnknownDamage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| HandsExact item not verified | Enhancement: UnknownCombat Speed · HP · Defense increase | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| FeetExact item not verified | Enhancement: UnknownMove Speed · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| CloakExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage Tolerance | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
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| NecklaceExact item not verified | Enhancement: UnknownCombat Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
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| EarringsExact item not verified | Enhancement: UnknownMove Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
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| RingExact item not verified | Enhancement: UnknownActual control/recovery skill rank contribution · HP · Accuracy | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
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| BraceletExact item not verified | Enhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel] | Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content. | If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities. | Sources (1)
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| AmuletFierce Battle Amulet | Enhancement: UnknownPvP Damage Boost · Penetration | Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified. | Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted. | Sources (1)
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| BeltNoble Belt | Enhancement: UnknownHP · Defense | Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character. | Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots. | Sources (2)
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| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact Global wing reward/crafting route was verified for this build. | Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented. | Sources (1)
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| Arcana: ChaliceExact item not verified | Enhancement: UnknownTime [Siel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
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| Arcana: ParchmentExact item not verified | Enhancement: UnknownLife [Yustiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
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| Arcana: CompassExact item not verified | Enhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
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| Arcana: BellExact item not verified | Enhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
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| Arcana: MirrorExact item not verified | Enhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
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Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| Global class boardsSelected control / cleanse / protection effective ranks | Exact node path not verified | Unknown | No exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Equip the defensive/control preset deliberately
Armor of Balance replaces the PvE damage-aura choice; control specialties differ from kill-reset farming.
Prerequisites: Know your current four Stigma slots
Sources (2)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Select control range before adding luxury damage
Ankle Slice’s range choice changes which player you can pressure.
Prerequisites: Effective 8 and a chosen specialty
Sources (1)
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Preserve manual defensive availability
Focused Block charges and mobility give distinct reactive coverage.
Prerequisites: Effective 5/10 as available
Sources (1)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Troubleshooting
The control chain fails on a player
Likely cause: The tooltip’s NPC guarantee was mistaken for a player guarantee, or a required state was absent.
Try: Check the actual chance and Knockdown state; hold the follow-up until control is observed.
Sources (2)
- Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Armor of Balance did not cleanse a stun
Likely cause: Its documented effect is resistance.
Try: Use it before the anticipated sequence; do not treat it as an already-applied control remover.
Sources (1)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
You die after chasing
Likely cause: The engage spent mobility or left the party/defensive window.
Try: Shorten the chase, reserve Focused Block and use Lunge for the retreat when needed.
Sources (2)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Your gear checklist
0/21 slot groups recordedCheck a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.
Combat Speed on a supporting item · Accuracy · HP
Get it: Elyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version.
Alternative and tradeoff
Enraged Kromede Claymore is a later Fire Temple candidate.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
- Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Combat Speed on a supporting item · Accuracy · HP
Get it: Keep a current quest guard while leveling; inspect its actual tooltip before spending.
Alternative and tradeoff
Use the existing guard until the new item improves relevant skill ranks or useful rolls.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
- Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Weapon Damage Tolerance · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Critical Damage Boost · Double Chance · HP
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
HP · Defense · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Damage Tolerance · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Combat Speed · HP · Defense increase
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Move Speed · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Weapon Damage Tolerance · HP · Critical Damage Tolerance
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Combat Speed · Attack · HP
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Move Speed · Attack · HP
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Actual control/recovery skill rank contribution · HP · Accuracy
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Illusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]
Get it: Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.
Alternative and tradeoff
If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.
This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
- Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
PvP Damage Boost · Penetration
Get it: Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.
Alternative and tradeoff
Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.
Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
- Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
HP · Defense
Get it: Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.
Alternative and tradeoff
Retain your current tier; inspect the actual upgrade and scroll requirements before spending.
The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
No verified numeric thresholds recorded.
Get it: No exact Global wing reward/crafting route was verified for this build.
Alternative and tradeoff
Keep equipped wings and assess the actual item tooltip and acquisition cost.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Time [Siel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Life [Yustiel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Freedom [Vaizel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Destruction [Zikel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Wisdom [Lumiel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Next upgrade
This picks the first unchecked priority. Confirm prerequisites in game.
Personal skill levels
Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.
Daevanion point budget
0 known points
Cost coverage: 0/1 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.
This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.
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Gladiator
Trigger-based greatsword damage with optional self-sustain and manual parry tools.
Global level 45, client definitions 2.0.6.0. Staged presets are editorial recommendations derived from captured Global tooltips and launch authors; no measured performance ranking. · Reviewed
Control pressure with resistance and manual parryprogression · PVP · Global · Revision 2026-10-10-dd553b6a80b0Configuration
Control pressure with resistance and manual parry complete configuration
Open dedicated profileA player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.
- Region
- Global
- Game version
- Global · GamingTools client data 2.0.6.0
- Content revision
- Level cap
- 45
- Role
- Melee pressure / peel
- Evidence
- Editorial recommendations
Use this when
Small-party skirmishes where you can observe target defenses and time manual controls.
Choose another plan when
You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Ankle Sliceactive | 12 | Priority 1Ankle Slice is conditional on Block and has player Root chance rather than the NPC guarantee. Select the range or knockdown choice at 8, and the ignore-Block/Evasion Multi-Hit choice at 12. Breakpoint evidence: https://aion2.gaming.tools/skills/11200000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Aerial Snareactive | 12 | Priority 2Aerial Snare needs Knockdown unless the immune-target proc appears. Its player Airborne chance is not the NPC guarantee; 12 adds Forced Fall. Select the level-8 Airborne-chance specialty only if it suits your control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11300000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Ruinous Blowactive | 16 | Priority 3Ruinous Blow provides gap close and Prepare for Battle. Its level-16 Multi-Hit/ignore-Block-Evasion specialty is a distinct pressure tool. Breakpoint evidence: https://aion2.gaming.tools/skills/11100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Overhead Slamactive | 12 | Priority 4Use only when its target-state trigger is available; do not treat the PvE no-cooldown setup as a complete PvP control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11170000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Leaping Slamactive | 8 | Priority 5Select the Ankle Slice trigger option for player pressure rather than the PvE farming kill-reset assumption. Breakpoint evidence: https://aion2.gaming.tools/skills/11190000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Keen Strikeactive | 8 | Priority 6Basic MP recovery while waiting for a control opportunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11020000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Focused Blockstigma | 10 | Priority 7Stigma: manual parry with extra consecutive use at 5 and mobility at 10. It does not prove every enemy skill can be parried. Breakpoint evidence: https://aion2.gaming.tools/skills/11110000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
| Armor of Balancestigma | 20 | Priority 8Stigma replaces a pure PvE damage slot. It raises Impact-type Resist for a timed window; 5 adds Ailment/Mental resist and 20 adds Impact resist. This is resistance, not a cleanse or permanent immunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11130000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
| Lunge Stancestigma | 10 | Priority 9Stigma: movement/speed window for pressure or disengagement. Delay it if the target cannot be safely reached. Breakpoint evidence: https://aion2.gaming.tools/skills/11400000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
| Rage Burststigma | 10 | Priority 10Stigma: use the attack-reduction utility and shorter cooldown alongside a planned pressure window. Breakpoint evidence: https://aion2.gaming.tools/skills/11390000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (1)
|
Rotation and recovery
Use Armor of Balance before the opponent’s observed control sequence, while retaining a safe exit.
When: You anticipate control; the resistance buff is available.
If interrupted: If already controlled, do not claim this removes the effect; use available movement/party help and wait for an actionable state.
Sources (1)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Close with Ruinous Blow or Leaping Slam when the landing position is safe.
When: The chosen range/trigger specialties support the engage and enemy defensive state is known.
If interrupted: Do not chase through enemy protection or beyond your party; save mobility for disengagement.
Sources (2)
- Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use an available Ankle Slice, then Aerial Snare only if Knockdown actually landed.
When: The Block/trigger condition and target status are present.
If interrupted: If the chance-based control fails, resume safe basics or disengage; do not blindly continue the airborne chain.
Sources (2)
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Focused Block against an observed parryable attack, then pressure or retreat with Lunge.
When: A defensive charge remains and the attack can be addressed safely.
If interrupted: Use movement when a parry is unreliable; restore MP before the next engage.
Sources (3)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| Control effective ranks | First | Range/chain/control choices create pressure; exact proc chances against real target resist are not measured. | Sources (2)
|
| HP / Status Effect Resist | High | Survival and the documented resistance window keep manual responses available; no numerical target is asserted. | Sources (2)
|
| Accuracy / useful speed | After survival | Compare actual player hit/control behavior and effective ranks; no PvP accuracy cap is supplied. | Sources (2)
|
Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponSpiritforged GreatswordItem ID: 110130047 | Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HP | Elyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version. | Enraged Kromede Claymore is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it. | Sources (4)
|
| GuardExact item not verified | Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HP | Keep a current quest guard while leveling; inspect its actual tooltip before spending. | Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities. | Sources (2)
|
| HeadExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ShouldersExact item not verified | Enhancement: UnknownCritical Damage Boost · Double Chance · HP | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ChestExact item not verified | Enhancement: UnknownHP · Defense · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| LegsExact item not verified | Enhancement: UnknownDamage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| HandsExact item not verified | Enhancement: UnknownCombat Speed · HP · Defense increase | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| FeetExact item not verified | Enhancement: UnknownMove Speed · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| CloakExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage Tolerance | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| NecklaceExact item not verified | Enhancement: UnknownCombat Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| EarringsExact item not verified | Enhancement: UnknownMove Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| RingExact item not verified | Enhancement: UnknownActual control/recovery skill rank contribution · HP · Accuracy | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| BraceletExact item not verified | Enhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel] | Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content. | If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities. | Sources (1)
|
| AmuletFierce Battle Amulet | Enhancement: UnknownPvP Damage Boost · Penetration | Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified. | Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted. | Sources (1)
|
| BeltNoble Belt | Enhancement: UnknownHP · Defense | Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character. | Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots. | Sources (2)
|
| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact Global wing reward/crafting route was verified for this build. | Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented. | Sources (1)
|
| Arcana: ChaliceExact item not verified | Enhancement: UnknownTime [Siel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: ParchmentExact item not verified | Enhancement: UnknownLife [Yustiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: CompassExact item not verified | Enhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: BellExact item not verified | Enhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: MirrorExact item not verified | Enhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| Global class boardsSelected control / cleanse / protection effective ranks | Exact node path not verified | Unknown | No exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Equip the defensive/control preset deliberately
Armor of Balance replaces the PvE damage-aura choice; control specialties differ from kill-reset farming.
Prerequisites: Know your current four Stigma slots
Sources (2)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Select control range before adding luxury damage
Ankle Slice’s range choice changes which player you can pressure.
Prerequisites: Effective 8 and a chosen specialty
Sources (1)
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Preserve manual defensive availability
Focused Block charges and mobility give distinct reactive coverage.
Prerequisites: Effective 5/10 as available
Sources (1)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Troubleshooting
The control chain fails on a player
Likely cause: The tooltip’s NPC guarantee was mistaken for a player guarantee, or a required state was absent.
Try: Check the actual chance and Knockdown state; hold the follow-up until control is observed.
Sources (2)
- Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Armor of Balance did not cleanse a stun
Likely cause: Its documented effect is resistance.
Try: Use it before the anticipated sequence; do not treat it as an already-applied control remover.
Sources (1)
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
You die after chasing
Likely cause: The engage spent mobility or left the party/defensive window.
Try: Shorten the chase, reserve Focused Block and use Lunge for the retreat when needed.
Sources (2)
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Gladiator questions
What changes the Gladiator loop most?
Effective Overhead Slam 16 opens the cooldown-removal specialty. It still needs a valid trigger, and only two specialty slots exist before effective 20.
Sources (1)
- Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Should every Stigma be taken to 20 first?
No verified universal budget supports that. Build the core trigger and MP recovery first, then choose Lunge/Rage/defense ranks for the encounter.
Sources (3)
- Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Rending Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Does Counterstrike stack with Templar Fury?
The Global Counterstrike tooltip says its party Damage Boost does not stack with Fury.
Sources (1)
- Experienced Counterstrike - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Sources and scope
Gladiator source library (43)
- Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator — AION 2 Global - Guides (PvE, PvP, Leveling)editorial · Reviewed 2026-10-10
Guide index reviewed 2026-10-10; links creators across regions. Only recommendations independently checked against Global client data are used.
- Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Claymore - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Revelation Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
- Rending Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Crushing Wave - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Zikel's Blessing - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lifestealing Blade - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Rage Burst - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Experienced Counterstrike - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Fury - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.