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AION 2 Gladiator PvP Progression Build

Global Gladiator progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.

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Gladiator · Global · PVP · progression

Control pressure with resistance and manual parry

A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.

Revision 2026-10-10-dd553b6a80b0Editorial guidance

Best for: Small-party skirmishes where you can observe target defenses and time manual controls.

Avoid if: You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.

Full configuration and sources

Core skills and stigma

Ankle Sliceactive · Level 12Aerial Snareactive · Level 12Ruinous Blowactive · Level 16Overhead Slamactive · Level 12
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Open the planner to load node data for the selected class. Your other class plans remain available when you return to them.

Complete configuration and evidence

Control pressure with resistance and manual parry complete configuration

A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.

Region
Global
Game version
Global · GamingTools client data 2.0.6.0
Content revision
Level cap
45
Role
Melee pressure / peel
Evidence
Editorial recommendations

Use this when

Small-party skirmishes where you can observe target defenses and time manual controls.

Choose another plan when

You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.

Skills and stigma

Control pressure with resistance and manual parry skills
Skill / typePublished levelPriority / useEvidence
Ankle Sliceactive12Priority 1Ankle Slice is conditional on Block and has player Root chance rather than the NPC guarantee. Select the range or knockdown choice at 8, and the ignore-Block/Evasion Multi-Hit choice at 12. Breakpoint evidence: https://aion2.gaming.tools/skills/11200000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Aerial Snareactive12Priority 2Aerial Snare needs Knockdown unless the immune-target proc appears. Its player Airborne chance is not the NPC guarantee; 12 adds Forced Fall. Select the level-8 Airborne-chance specialty only if it suits your control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11300000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Ruinous Blowactive16Priority 3Ruinous Blow provides gap close and Prepare for Battle. Its level-16 Multi-Hit/ignore-Block-Evasion specialty is a distinct pressure tool. Breakpoint evidence: https://aion2.gaming.tools/skills/11100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Overhead Slamactive12Priority 4Use only when its target-state trigger is available; do not treat the PvE no-cooldown setup as a complete PvP control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11170000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Leaping Slamactive8Priority 5Select the Ankle Slice trigger option for player pressure rather than the PvE farming kill-reset assumption. Breakpoint evidence: https://aion2.gaming.tools/skills/11190000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Keen Strikeactive8Priority 6Basic MP recovery while waiting for a control opportunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11020000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Focused Blockstigma10Priority 7Stigma: manual parry with extra consecutive use at 5 and mobility at 10. It does not prove every enemy skill can be parried. Breakpoint evidence: https://aion2.gaming.tools/skills/11110000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Armor of Balancestigma20Priority 8Stigma replaces a pure PvE damage slot. It raises Impact-type Resist for a timed window; 5 adds Ailment/Mental resist and 20 adds Impact resist. This is resistance, not a cleanse or permanent immunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11130000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
Lunge Stancestigma10Priority 9Stigma: movement/speed window for pressure or disengagement. Delay it if the target cannot be safely reached. Breakpoint evidence: https://aion2.gaming.tools/skills/11400000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Rage Burststigma10Priority 10Stigma: use the attack-reduction utility and shorter cooldown alongside a planned pressure window. Breakpoint evidence: https://aion2.gaming.tools/skills/11390000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Rage Burst - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Rotation and recovery

  1. Use Armor of Balance before the opponent’s observed control sequence, while retaining a safe exit.

    When: You anticipate control; the resistance buff is available.

    If interrupted: If already controlled, do not claim this removes the effect; use available movement/party help and wait for an actionable state.

    Sources (1)
  2. Close with Ruinous Blow or Leaping Slam when the landing position is safe.

    When: The chosen range/trigger specialties support the engage and enemy defensive state is known.

    If interrupted: Do not chase through enemy protection or beyond your party; save mobility for disengagement.

    Sources (2)
    • Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Use an available Ankle Slice, then Aerial Snare only if Knockdown actually landed.

    When: The Block/trigger condition and target status are present.

    If interrupted: If the chance-based control fails, resume safe basics or disengage; do not blindly continue the airborne chain.

    Sources (2)
    • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  4. Use Focused Block against an observed parryable attack, then pressure or retreat with Lunge.

    When: A defensive charge remains and the attack can be addressed safely.

    If interrupted: Use movement when a parry is unreliable; restore MP before the next engage.

    Sources (3)
    • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Stat priority

Control pressure with resistance and manual parry stat priority
StatPriorityWhyEvidence
Control effective ranksFirstRange/chain/control choices create pressure; exact proc chances against real target resist are not measured.
Sources (2)
  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HP / Status Effect ResistHighSurvival and the documented resistance window keep manual responses available; no numerical target is asserted.
Sources (2)
Accuracy / useful speedAfter survivalCompare actual player hit/control behavior and effective ranks; no PvP accuracy cap is supplied.
Sources (2)

Equipment and alternatives

Control pressure with resistance and manual parry equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponSpiritforged GreatswordItem ID: 110130047Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HPElyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version.Enraged Kromede Claymore is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
GuardExact item not verifiedEnhancement: UnknownCombat Speed on a supporting item · Accuracy · HPKeep a current quest guard while leveling; inspect its actual tooltip before spending.Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
HeadExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ShouldersExact item not verifiedEnhancement: UnknownCritical Damage Boost · Double Chance · HPUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ChestExact item not verifiedEnhancement: UnknownHP · Defense · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

LegsExact item not verifiedEnhancement: UnknownDamage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HandsExact item not verifiedEnhancement: UnknownCombat Speed · HP · Defense increaseUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

FeetExact item not verifiedEnhancement: UnknownMove Speed · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

CloakExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage ToleranceUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

NecklaceExact item not verifiedEnhancement: UnknownCombat Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
EarringsExact item not verifiedEnhancement: UnknownMove Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
RingExact item not verifiedEnhancement: UnknownActual control/recovery skill rank contribution · HP · AccuracyRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
AmuletFierce Battle AmuletEnhancement: UnknownPvP Damage Boost · PenetrationClient describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
BeltNoble BeltEnhancement: UnknownHP · DefenseGlobal database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact Global wing reward/crafting route was verified for this build.Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
Arcana: ChaliceExact item not verifiedEnhancement: UnknownTime [Siel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownLife [Yustiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: CompassExact item not verifiedEnhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: BellExact item not verifiedEnhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Arcana: MirrorExact item not verifiedEnhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Daevanion route

Control pressure with resistance and manual parry Daevanion route
Board / targetPathPoint costNotes / evidence
Global class boardsSelected control / cleanse / protection effective ranksExact node path not verifiedUnknownNo exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.
Sources (1)
  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Equip the defensive/control preset deliberately

    Armor of Balance replaces the PvE damage-aura choice; control specialties differ from kill-reset farming.

    Prerequisites: Know your current four Stigma slots

    Sources (2)
    • Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Select control range before adding luxury damage

    Ankle Slice’s range choice changes which player you can pressure.

    Prerequisites: Effective 8 and a chosen specialty

    Sources (1)
    • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Preserve manual defensive availability

    Focused Block charges and mobility give distinct reactive coverage.

    Prerequisites: Effective 5/10 as available

    Sources (1)
    • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Troubleshooting

The control chain fails on a player

Likely cause: The tooltip’s NPC guarantee was mistaken for a player guarantee, or a required state was absent.

Try: Check the actual chance and Knockdown state; hold the follow-up until control is observed.

Sources (2)
  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Armor of Balance did not cleanse a stun

Likely cause: Its documented effect is resistance.

Try: Use it before the anticipated sequence; do not treat it as an already-applied control remover.

Sources (1)
You die after chasing

Likely cause: The engage spent mobility or left the party/defensive window.

Try: Shorten the chase, reserve Focused Block and use Lunge for the retreat when needed.

Sources (2)
  • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Your gear checklist

0/21 slot groups recorded

Check a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.

Combat Speed on a supporting item · Accuracy · HP

Get it: Elyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version.

Alternative and tradeoff

Enraged Kromede Claymore is a later Fire Temple candidate.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.

Sources (4)

Combat Speed on a supporting item · Accuracy · HP

Get it: Keep a current quest guard while leveling; inspect its actual tooltip before spending.

Alternative and tradeoff

Use the existing guard until the new item improves relevant skill ranks or useful rolls.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.

Sources (2)

Weapon Damage Tolerance · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Critical Damage Boost · Double Chance · HP

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HP · Defense · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Damage Tolerance · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Combat Speed · HP · Defense increase

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Move Speed · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Weapon Damage Tolerance · HP · Critical Damage Tolerance

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Combat Speed · Attack · HP

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Move Speed · Attack · HP

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Actual control/recovery skill rank contribution · HP · Accuracy

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Illusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]

Get it: Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.

Alternative and tradeoff

If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.

This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.

Sources (1)

PvP Damage Boost · Penetration

Get it: Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.

Alternative and tradeoff

Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.

Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.

Sources (1)

HP · Defense

Get it: Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.

Alternative and tradeoff

Retain your current tier; inspect the actual upgrade and scroll requirements before spending.

The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.

Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

No verified numeric thresholds recorded.

Get it: No exact Global wing reward/crafting route was verified for this build.

Alternative and tradeoff

Keep equipped wings and assess the actual item tooltip and acquisition cost.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.

Sources (1)

Time [Siel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Life [Yustiel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Freedom [Vaizel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Destruction [Zikel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Wisdom [Lumiel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Next upgrade

Priority 1

Equip the defensive/control preset deliberately

Armor of Balance replaces the PvE damage-aura choice; control specialties differ from kill-reset farming.

Prerequisites: Know your current four Stigma slots

Sources (2)
  • Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

This picks the first unchecked priority. Confirm prerequisites in game.

Personal skill levels

Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.

Daevanion point budget

0 known points

Cost coverage: 0/1 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.

This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.

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A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.

Configuration reference

Equipment, skill choices and their evidence remain available here without JavaScript. Every profile card also links to its dedicated configuration page.

Gladiator

Trigger-based greatsword damage with optional self-sustain and manual parry tools.

Class guide

Global level 45, client definitions 2.0.6.0. Staged presets are editorial recommendations derived from captured Global tooltips and launch authors; no measured performance ranking. · Reviewed

Control pressure with resistance and manual parryprogression · PVP · Global · Revision 2026-10-10-dd553b6a80b0Configuration

Control pressure with resistance and manual parry complete configuration

Open dedicated profile

A player-combat preset that trades the PvE damage-aura slot for Armor of Balance, using conditional root/knockdown/airborne control and a protected disengage.

Region
Global
Game version
Global · GamingTools client data 2.0.6.0
Content revision
Level cap
45
Role
Melee pressure / peel
Evidence
Editorial recommendations

Use this when

Small-party skirmishes where you can observe target defenses and time manual controls.

Choose another plan when

You expect NPC control guarantees, permanent immunity, or an unattended damage macro to win player fights.

Skills and stigma

Control pressure with resistance and manual parry skills
Skill / typePublished levelPriority / useEvidence
Ankle Sliceactive12Priority 1Ankle Slice is conditional on Block and has player Root chance rather than the NPC guarantee. Select the range or knockdown choice at 8, and the ignore-Block/Evasion Multi-Hit choice at 12. Breakpoint evidence: https://aion2.gaming.tools/skills/11200000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Aerial Snareactive12Priority 2Aerial Snare needs Knockdown unless the immune-target proc appears. Its player Airborne chance is not the NPC guarantee; 12 adds Forced Fall. Select the level-8 Airborne-chance specialty only if it suits your control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11300000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Ruinous Blowactive16Priority 3Ruinous Blow provides gap close and Prepare for Battle. Its level-16 Multi-Hit/ignore-Block-Evasion specialty is a distinct pressure tool. Breakpoint evidence: https://aion2.gaming.tools/skills/11100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Overhead Slamactive12Priority 4Use only when its target-state trigger is available; do not treat the PvE no-cooldown setup as a complete PvP control plan. Breakpoint evidence: https://aion2.gaming.tools/skills/11170000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Leaping Slamactive8Priority 5Select the Ankle Slice trigger option for player pressure rather than the PvE farming kill-reset assumption. Breakpoint evidence: https://aion2.gaming.tools/skills/11190000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Keen Strikeactive8Priority 6Basic MP recovery while waiting for a control opportunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11020000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Focused Blockstigma10Priority 7Stigma: manual parry with extra consecutive use at 5 and mobility at 10. It does not prove every enemy skill can be parried. Breakpoint evidence: https://aion2.gaming.tools/skills/11110000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Armor of Balancestigma20Priority 8Stigma replaces a pure PvE damage slot. It raises Impact-type Resist for a timed window; 5 adds Ailment/Mental resist and 20 adds Impact resist. This is resistance, not a cleanse or permanent immunity. Breakpoint evidence: https://aion2.gaming.tools/skills/11130000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
Lunge Stancestigma10Priority 9Stigma: movement/speed window for pressure or disengagement. Delay it if the target cannot be safely reached. Breakpoint evidence: https://aion2.gaming.tools/skills/11400000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Rage Burststigma10Priority 10Stigma: use the attack-reduction utility and shorter cooldown alongside a planned pressure window. Breakpoint evidence: https://aion2.gaming.tools/skills/11390000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (1)
  • Rage Burst - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Rotation and recovery

  1. Use Armor of Balance before the opponent’s observed control sequence, while retaining a safe exit.

    When: You anticipate control; the resistance buff is available.

    If interrupted: If already controlled, do not claim this removes the effect; use available movement/party help and wait for an actionable state.

    Sources (1)
  2. Close with Ruinous Blow or Leaping Slam when the landing position is safe.

    When: The chosen range/trigger specialties support the engage and enemy defensive state is known.

    If interrupted: Do not chase through enemy protection or beyond your party; save mobility for disengagement.

    Sources (2)
    • Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Use an available Ankle Slice, then Aerial Snare only if Knockdown actually landed.

    When: The Block/trigger condition and target status are present.

    If interrupted: If the chance-based control fails, resume safe basics or disengage; do not blindly continue the airborne chain.

    Sources (2)
    • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  4. Use Focused Block against an observed parryable attack, then pressure or retreat with Lunge.

    When: A defensive charge remains and the attack can be addressed safely.

    If interrupted: Use movement when a parry is unreliable; restore MP before the next engage.

    Sources (3)
    • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Stat priority

Control pressure with resistance and manual parry stat priority
StatPriorityWhyEvidence
Control effective ranksFirstRange/chain/control choices create pressure; exact proc chances against real target resist are not measured.
Sources (2)
  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HP / Status Effect ResistHighSurvival and the documented resistance window keep manual responses available; no numerical target is asserted.
Sources (2)
Accuracy / useful speedAfter survivalCompare actual player hit/control behavior and effective ranks; no PvP accuracy cap is supplied.
Sources (2)

Equipment and alternatives

Control pressure with resistance and manual parry equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponSpiritforged GreatswordItem ID: 110130047Enhancement: UnknownCombat Speed on a supporting item · Accuracy · HPElyos: Diverging Paths. Asmodian counterpart 110130048 comes from Farewells; choose your faction version.Enraged Kromede Claymore is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
GuardExact item not verifiedEnhancement: UnknownCombat Speed on a supporting item · Accuracy · HPKeep a current quest guard while leveling; inspect its actual tooltip before spending.Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
HeadExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ShouldersExact item not verifiedEnhancement: UnknownCritical Damage Boost · Double Chance · HPUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ChestExact item not verifiedEnhancement: UnknownHP · Defense · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

LegsExact item not verifiedEnhancement: UnknownDamage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HandsExact item not verifiedEnhancement: UnknownCombat Speed · HP · Defense increaseUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

FeetExact item not verifiedEnhancement: UnknownMove Speed · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

CloakExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage ToleranceUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

NecklaceExact item not verifiedEnhancement: UnknownCombat Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
EarringsExact item not verifiedEnhancement: UnknownMove Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
RingExact item not verifiedEnhancement: UnknownActual control/recovery skill rank contribution · HP · AccuracyRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Overhead Slam / Rending Blow at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
AmuletFierce Battle AmuletEnhancement: UnknownPvP Damage Boost · PenetrationClient describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
BeltNoble BeltEnhancement: UnknownHP · DefenseGlobal database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact Global wing reward/crafting route was verified for this build.Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
Arcana: ChaliceExact item not verifiedEnhancement: UnknownTime [Siel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownLife [Yustiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: CompassExact item not verifiedEnhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: BellExact item not verifiedEnhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Arcana: MirrorExact item not verifiedEnhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Daevanion route

Control pressure with resistance and manual parry Daevanion route
Board / targetPathPoint costNotes / evidence
Global class boardsSelected control / cleanse / protection effective ranksExact node path not verifiedUnknownNo exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.
Sources (1)
  • Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Equip the defensive/control preset deliberately

    Armor of Balance replaces the PvE damage-aura choice; control specialties differ from kill-reset farming.

    Prerequisites: Know your current four Stigma slots

    Sources (2)
    • Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Select control range before adding luxury damage

    Ankle Slice’s range choice changes which player you can pressure.

    Prerequisites: Effective 8 and a chosen specialty

    Sources (1)
    • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Preserve manual defensive availability

    Focused Block charges and mobility give distinct reactive coverage.

    Prerequisites: Effective 5/10 as available

    Sources (1)
    • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Troubleshooting

The control chain fails on a player

Likely cause: The tooltip’s NPC guarantee was mistaken for a player guarantee, or a required state was absent.

Try: Check the actual chance and Knockdown state; hold the follow-up until control is observed.

Sources (2)
  • Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Armor of Balance did not cleanse a stun

Likely cause: Its documented effect is resistance.

Try: Use it before the anticipated sequence; do not treat it as an already-applied control remover.

Sources (1)
You die after chasing

Likely cause: The engage spent mobility or left the party/defensive window.

Try: Shorten the chase, reserve Focused Block and use Lunge for the retreat when needed.

Sources (2)
  • Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Gladiator questions

What changes the Gladiator loop most?

Effective Overhead Slam 16 opens the cooldown-removal specialty. It still needs a valid trigger, and only two specialty slots exist before effective 20.

Sources (1)
  • Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Should every Stigma be taken to 20 first?

No verified universal budget supports that. Build the core trigger and MP recovery first, then choose Lunge/Rage/defense ranks for the encounter.

Sources (3)
  • Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Rending Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Does Counterstrike stack with Templar Fury?

The Global Counterstrike tooltip says its party Damage Boost does not stack with Fury.

Sources (1)

Sources and scope

Gladiator source library (43)
  1. Gladiator - Tank, DPS - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Gladiator — AION 2 Global - Guides (PvE, PvP, Leveling)editorial · Reviewed 2026-10-10

    Guide index reviewed 2026-10-10; links creators across regions. Only recommendations independently checked against Global client data are used.

  3. Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  4. Spiritforged Greatsword - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  5. Enraged Kromede Claymore - Items - Greatsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  6. Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  7. Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  8. Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  9. Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  10. Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  11. Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  12. Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  13. Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  14. Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  15. Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  16. Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  17. Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  18. Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  19. Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  20. Revelation Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  21. Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  22. Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  23. Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  24. Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  25. Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  26. Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  27. Gladiator Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10

    Global level-45 launch guide; author recommendations, not a measured universal optimum.

  28. Rending Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  29. Keen Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  30. Crushing Wave - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  31. Ruinous Blow - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  32. Focused Block - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  33. Armor of Balance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  34. Overhead Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  35. Leaping Slam - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  36. Ankle Slice - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  37. Zikel's Blessing - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  38. Aerial Snare - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  39. Lifestealing Blade - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  40. Rage Burst - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  41. Lunge Stance - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  42. Experienced Counterstrike - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  43. Fury - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.