A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.
Build Workbench
AION 2 Templar PvP Progression Build
Global Templar progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.
Templar · Global · PVP · progression
Pull, anti-heal and party protection
A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.
Best for: Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.
Avoid if: You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.
Core skills and stigma
Daevanion node planner Five boards · connected paths · currency budgets
Open the planner to load node data for the selected class. Your other class plans remain available when you return to them.
Complete configuration and evidence
Pull, anti-heal and party protection complete configuration
A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.
- Region
- Global
- Game version
- Global · GamingTools client data 2.0.6.0
- Content revision
- Level cap
- 45
- Role
- Frontline control / party peel
- Evidence
- Editorial recommendations
Use this when
Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.
Choose another plan when
You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Poachactive | 12 | Priority 1Poach pulls from 20m and has a player Root chance; at 8 choose status-resistance reduction or immunity-target movement with care. At 12 it adds a protective shield. Breakpoint evidence: https://aion2.gaming.tools/skills/12130000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Shield Smiteactive | 16 | Priority 2Shield Smite control: 8 offers stun-duration/MP/proc alternatives and 16 AoE Stun. Select utility that fits the fight rather than a farming macro. Breakpoint evidence: https://aion2.gaming.tools/skills/12100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Debilitating Smashactive | 12 | Priority 3Debilitating Smash requires Block; select its level-8 Incoming Heal reduction for anti-heal pressure and level-12 ignore-Block/Evasion Multi-Hit if available. Breakpoint evidence: https://aion2.gaming.tools/skills/12270000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Shield Rushactive | 12 | Priority 4Shield Rush requires Dodge or flying. Player stun is chance-based, and 12 reduces cooldown; choose range or Stamina at 8. Breakpoint evidence: https://aion2.gaming.tools/skills/12430000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Judgmentactive | 12 | Priority 5Use eligible Judgment after a documented trigger, rather than assuming permanent availability. Breakpoint evidence: https://aion2.gaming.tools/skills/12240000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Vicious Strikeactive | 8 | Priority 6MP recovery while the control and shield tools are unavailable. Breakpoint evidence: https://aion2.gaming.tools/skills/12010000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Grapplestigma | 10 | Priority 7Stigma replaces a PvE buff: Grapple pulls/root targets around the chosen target; 5 adds a chance-based stun, and 10 grants a temporary Max-HP shield. Plan the displacement before using it. Breakpoint evidence: https://aion2.gaming.tools/skills/12220000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Empyrean Lord's Punishmentstigma | 20 | Priority 8Stigma: ranged chance-based stun/pressure; 20 adds Stun Chance. Its NPC 100% stun does not transfer to players. Breakpoint evidence: https://aion2.gaming.tools/skills/12310000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Doom Shieldstigma | 10 | Priority 9Stigma: gap close and temporary Block, with a Judgment trigger. The level-15 kill reset is a different optional chase choice. Breakpoint evidence: https://aion2.gaming.tools/skills/12070000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Nezekan's Shieldstigma | 15 | Priority 10Stigma: party shield with longer duration at 10 and PvP Damage Tolerance at 15. Use for the observed incoming burst. Breakpoint evidence: https://aion2.gaming.tools/skills/12320000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
Rotation and recovery
Choose the pull destination and protect party positioning before engaging.
When: A vulnerable target can be brought into a safe focus position.
If interrupted: Do not pull an immune target and unintentionally move yourself into enemy pressure.
Sources (2)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Poach or Grapple, then control only after the target’s state is confirmed.
When: A pull/root/stun actually landed and the follow-up is available.
If interrupted: If control is resisted, stop the sequence, use a shield and reposition instead of assuming the target remains locked.
Sources (3)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Apply Debilitating Smash anti-heal when its Block condition is met.
When: The appropriate level-8 specialty is selected and the target can be pressured.
If interrupted: Use basic MP recovery and wait for the next Block opportunity if the action is unavailable.
Sources (2)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Nezekan’s Shield for an incoming party burst and keep a gap closer for peel.
When: Allies are in range and the short protection window fits the observed event.
If interrupted: Recover positioning when the group scatters; do not spend every rush chasing the same retreating player.
Sources (3)
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| Control / shield ranks | First | Poach, Grapple and shield upgrades support displacement and survival rather than only boss damage. | Sources (3)
|
| Block / HP / tolerance | High | Block enables conditional utility and HP-based shields; exact PvP thresholds were not measured. | Sources (3)
|
| Accuracy / Status Effect Resist | Situational | Use actual target outcomes; no universal penetration or control-resistance target is verified. | Sources (2)
|
Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponSpiritforged LongswordItem ID: 110230047 | Enhancement: UnknownAccuracy · Block · HP | Elyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version. | Enraged Kromede Sword is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it. | Sources (4)
|
| GuardExact item not verified | Enhancement: UnknownAccuracy · Block · HP | Keep a current quest guard while leveling; inspect its actual tooltip before spending. | Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities. | Sources (2)
|
| HeadExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ShouldersExact item not verified | Enhancement: UnknownCritical Damage Boost · Double Chance · HP | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ChestExact item not verified | Enhancement: UnknownHP · Defense · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| LegsExact item not verified | Enhancement: UnknownDamage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| HandsExact item not verified | Enhancement: UnknownCombat Speed · HP · Defense increase | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| FeetExact item not verified | Enhancement: UnknownMove Speed · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| CloakExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage Tolerance | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| NecklaceExact item not verified | Enhancement: UnknownCombat Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| EarringsExact item not verified | Enhancement: UnknownMove Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| RingExact item not verified | Enhancement: UnknownActual control/recovery skill rank contribution · HP · Accuracy | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| BraceletExact item not verified | Enhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel] | Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content. | If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities. | Sources (1)
|
| AmuletFierce Battle Amulet | Enhancement: UnknownPvP Damage Boost · Penetration | Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified. | Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted. | Sources (1)
|
| BeltNoble Belt | Enhancement: UnknownHP · Defense | Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character. | Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots. | Sources (2)
|
| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact Global wing reward/crafting route was verified for this build. | Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented. | Sources (1)
|
| Arcana: ChaliceExact item not verified | Enhancement: UnknownTime [Siel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: ParchmentExact item not verified | Enhancement: UnknownLife [Yustiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: CompassExact item not verified | Enhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: BellExact item not verified | Enhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: MirrorExact item not verified | Enhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| Global class boardsSelected control / cleanse / protection effective ranks | Exact node path not verified | Unknown | No exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Add displacement utility before luxury damage
Grapple’s shield and Poach’s target-state options materially change player combat.
Prerequisites: Verify the actual pull outcome
Sources (2)
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Select anti-heal as a real specialty choice
Debilitating Smash does not grant every level-8 option simultaneously.
Prerequisites: Block condition available · Selected Incoming Heal reduction
Sources (1)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Keep a party protection slot
Nezekan’s Shield provides a distinct group survival window.
Prerequisites: Group can remain in range
Sources (1)
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Troubleshooting
You leap into danger instead of pulling the target
Likely cause: Poach’s immunity-target movement specialty can change the outcome.
Try: Inspect the selected specialty and target immunity before committing.
Sources (1)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Anti-heal pressure is missing
Likely cause: Debilitating Smash was unavailable after Block or the reduction specialty was not selected.
Try: Check the trigger and actual equipped specialty.
Sources (1)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
NPC stun expectations fail in PvP
Likely cause: Player stun chance and immunity/resistance differ from the NPC-only guarantee.
Try: Observe whether control landed and delay the next action if it did not.
Sources (2)
- Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Empyrean Lord's Punishment - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Your gear checklist
0/21 slot groups recordedCheck a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.
Accuracy · Block · HP
Get it: Elyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version.
Alternative and tradeoff
Enraged Kromede Sword is a later Fire Temple candidate.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
- Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Accuracy · Block · HP
Get it: Keep a current quest guard while leveling; inspect its actual tooltip before spending.
Alternative and tradeoff
Use the existing guard until the new item improves relevant skill ranks or useful rolls.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
- Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Weapon Damage Tolerance · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Critical Damage Boost · Double Chance · HP
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
HP · Defense · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Damage Tolerance · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Combat Speed · HP · Defense increase
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Move Speed · HP · Status Effect Resist
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Weapon Damage Tolerance · HP · Critical Damage Tolerance
Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.
Alternative and tradeoff
Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
- Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Combat Speed · Attack · HP
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Move Speed · Attack · HP
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Actual control/recovery skill rank contribution · HP · Accuracy
Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.
Alternative and tradeoff
A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
- Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Illusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]
Get it: Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.
Alternative and tradeoff
If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.
This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
- Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
PvP Damage Boost · Penetration
Get it: Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.
Alternative and tradeoff
Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.
Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
- Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
HP · Defense
Get it: Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.
Alternative and tradeoff
Retain your current tier; inspect the actual upgrade and scroll requirements before spending.
The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
No verified numeric thresholds recorded.
Get it: No exact Global wing reward/crafting route was verified for this build.
Alternative and tradeoff
Keep equipped wings and assess the actual item tooltip and acquisition cost.
PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
Time [Siel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Life [Yustiel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Freedom [Vaizel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Destruction [Zikel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Wisdom [Lumiel] · Actual relevant skill-rank lines
Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.
Alternative and tradeoff
Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.
This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
- Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Next upgrade
This picks the first unchecked priority. Confirm prerequisites in game.
Personal skill levels
Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.
Daevanion point budget
0 known points
Cost coverage: 0/1 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.
This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.
Save on this browser
Anonymous local snapshots include this profile, its source revision and your plan. There is no account or server sync. Sharing includes your checked gear, completed upgrades, recorded skill levels, routes and point budget in the URL fragment.
Compare differences
Choose up to two profiles from the same class and region. Shared values are omitted. This compares the recorded configurations; it does not claim a patch changed them.
Use Compare on a profile card to begin.
Saved snapshots
Browser storage is loading.
Configuration reference
Equipment, skill choices and their evidence remain available here without JavaScript. Every profile card also links to its dedicated configuration page.
Templar
Sword-and-shield enmity, personal defense and short party protection windows.
Global level 45, client definitions 2.0.6.0. Staged presets are editorial recommendations derived from captured Global tooltips and launch authors; no measured performance ranking. · Reviewed
Pull, anti-heal and party protectionprogression · PVP · Global · Revision 2026-10-10-fe0dadf9c3daConfiguration
Pull, anti-heal and party protection complete configuration
Open dedicated profileA control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.
- Region
- Global
- Game version
- Global · GamingTools client data 2.0.6.0
- Content revision
- Level cap
- 45
- Role
- Frontline control / party peel
- Evidence
- Editorial recommendations
Use this when
Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.
Choose another plan when
You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.
Skills and stigma
| Skill / type | Published level | Priority / use | Evidence |
|---|---|---|---|
| Poachactive | 12 | Priority 1Poach pulls from 20m and has a player Root chance; at 8 choose status-resistance reduction or immunity-target movement with care. At 12 it adds a protective shield. Breakpoint evidence: https://aion2.gaming.tools/skills/12130000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Shield Smiteactive | 16 | Priority 2Shield Smite control: 8 offers stun-duration/MP/proc alternatives and 16 AoE Stun. Select utility that fits the fight rather than a farming macro. Breakpoint evidence: https://aion2.gaming.tools/skills/12100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Debilitating Smashactive | 12 | Priority 3Debilitating Smash requires Block; select its level-8 Incoming Heal reduction for anti-heal pressure and level-12 ignore-Block/Evasion Multi-Hit if available. Breakpoint evidence: https://aion2.gaming.tools/skills/12270000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Shield Rushactive | 12 | Priority 4Shield Rush requires Dodge or flying. Player stun is chance-based, and 12 reduces cooldown; choose range or Stamina at 8. Breakpoint evidence: https://aion2.gaming.tools/skills/12430000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Judgmentactive | 12 | Priority 5Use eligible Judgment after a documented trigger, rather than assuming permanent availability. Breakpoint evidence: https://aion2.gaming.tools/skills/12240000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Vicious Strikeactive | 8 | Priority 6MP recovery while the control and shield tools are unavailable. Breakpoint evidence: https://aion2.gaming.tools/skills/12010000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks. | Sources (1)
|
| Grapplestigma | 10 | Priority 7Stigma replaces a PvE buff: Grapple pulls/root targets around the chosen target; 5 adds a chance-based stun, and 10 grants a temporary Max-HP shield. Plan the displacement before using it. Breakpoint evidence: https://aion2.gaming.tools/skills/12220000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Empyrean Lord's Punishmentstigma | 20 | Priority 8Stigma: ranged chance-based stun/pressure; 20 adds Stun Chance. Its NPC 100% stun does not transfer to players. Breakpoint evidence: https://aion2.gaming.tools/skills/12310000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Doom Shieldstigma | 10 | Priority 9Stigma: gap close and temporary Block, with a Judgment trigger. The level-15 kill reset is a different optional chase choice. Breakpoint evidence: https://aion2.gaming.tools/skills/12070000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
| Nezekan's Shieldstigma | 15 | Priority 10Stigma: party shield with longer duration at 10 and PvP Damage Tolerance at 15. Use for the observed incoming burst. Breakpoint evidence: https://aion2.gaming.tools/skills/12320000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted. | Sources (2)
|
Rotation and recovery
Choose the pull destination and protect party positioning before engaging.
When: A vulnerable target can be brought into a safe focus position.
If interrupted: Do not pull an immune target and unintentionally move yourself into enemy pressure.
Sources (2)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Poach or Grapple, then control only after the target’s state is confirmed.
When: A pull/root/stun actually landed and the follow-up is available.
If interrupted: If control is resisted, stop the sequence, use a shield and reposition instead of assuming the target remains locked.
Sources (3)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Apply Debilitating Smash anti-heal when its Block condition is met.
When: The appropriate level-8 specialty is selected and the target can be pressured.
If interrupted: Use basic MP recovery and wait for the next Block opportunity if the action is unavailable.
Sources (2)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Use Nezekan’s Shield for an incoming party burst and keep a gap closer for peel.
When: Allies are in range and the short protection window fits the observed event.
If interrupted: Recover positioning when the group scatters; do not spend every rush chasing the same retreating player.
Sources (3)
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Stat priority
| Stat | Priority | Why | Evidence |
|---|---|---|---|
| Control / shield ranks | First | Poach, Grapple and shield upgrades support displacement and survival rather than only boss damage. | Sources (3)
|
| Block / HP / tolerance | High | Block enables conditional utility and HP-based shields; exact PvP thresholds were not measured. | Sources (3)
|
| Accuracy / Status Effect Resist | Situational | Use actual target outcomes; no universal penetration or control-resistance target is verified. | Sources (2)
|
Equipment and alternatives
| Slot / item | Enhancement / key stats | Acquisition | Alternative / tradeoff | Evidence |
|---|---|---|---|---|
| WeaponSpiritforged LongswordItem ID: 110230047 | Enhancement: UnknownAccuracy · Block · HP | Elyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version. | Enraged Kromede Sword is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it. | Sources (4)
|
| GuardExact item not verified | Enhancement: UnknownAccuracy · Block · HP | Keep a current quest guard while leveling; inspect its actual tooltip before spending. | Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities. | Sources (2)
|
| HeadExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ShouldersExact item not verified | Enhancement: UnknownCritical Damage Boost · Double Chance · HP | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| ChestExact item not verified | Enhancement: UnknownHP · Defense · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| LegsExact item not verified | Enhancement: UnknownDamage Tolerance · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| HandsExact item not verified | Enhancement: UnknownCombat Speed · HP · Defense increase | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| FeetExact item not verified | Enhancement: UnknownMove Speed · HP · Status Effect Resist | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| CloakExact item not verified | Enhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage Tolerance | Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare. | Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support. | Sources (2)
|
| NecklaceExact item not verified | Enhancement: UnknownCombat Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| EarringsExact item not verified | Enhancement: UnknownMove Speed · Attack · HP | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| RingExact item not verified | Enhancement: UnknownActual control/recovery skill rank contribution · HP · Accuracy | Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data. | A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability. | Sources (2)
|
| BraceletExact item not verified | Enhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel] | Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content. | If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities. | Sources (1)
|
| AmuletFierce Battle Amulet | Enhancement: UnknownPvP Damage Boost · Penetration | Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified. | Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted. | Sources (1)
|
| BeltNoble Belt | Enhancement: UnknownHP · Defense | Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character. | Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots. | Sources (2)
|
| WingsExact item not verified | Enhancement: UnknownKey stats not verified | No exact Global wing reward/crafting route was verified for this build. | Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented. | Sources (1)
|
| Arcana: ChaliceExact item not verified | Enhancement: UnknownTime [Siel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: ParchmentExact item not verified | Enhancement: UnknownLife [Yustiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: CompassExact item not verified | Enhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: BellExact item not verified | Enhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
| Arcana: MirrorExact item not verified | Enhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank lines | The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity. | Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted. | Sources (1)
|
Daevanion route
| Board / target | Path | Point cost | Notes / evidence |
|---|---|---|---|
| Global class boardsSelected control / cleanse / protection effective ranks | Exact node path not verified | Unknown | No exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.Sources (1)
|
Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.
Upgrade order
Add displacement utility before luxury damage
Grapple’s shield and Poach’s target-state options materially change player combat.
Prerequisites: Verify the actual pull outcome
Sources (2)
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Select anti-heal as a real specialty choice
Debilitating Smash does not grant every level-8 option simultaneously.
Prerequisites: Block condition available · Selected Incoming Heal reduction
Sources (1)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Keep a party protection slot
Nezekan’s Shield provides a distinct group survival window.
Prerequisites: Group can remain in range
Sources (1)
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Troubleshooting
You leap into danger instead of pulling the target
Likely cause: Poach’s immunity-target movement specialty can change the outcome.
Try: Inspect the selected specialty and target immunity before committing.
Sources (1)
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Anti-heal pressure is missing
Likely cause: Debilitating Smash was unavailable after Block or the reduction specialty was not selected.
Try: Check the trigger and actual equipped specialty.
Sources (1)
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
NPC stun expectations fail in PvP
Likely cause: Player stun chance and immunity/resistance differ from the NPC-only guarantee.
Try: Observe whether control landed and delay the next action if it did not.
Sources (2)
- Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Empyrean Lord's Punishment - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Templar questions
Is Pummel level 16 a guaranteed-crit specialty?
The current Global tooltip says level 16 adds extra damage to Punishing Strike. Judgment 12 and Punishment 16 contain the documented critical-hit specialties.
Sources (3)
- Pummel - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Punishment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Which shield upgrade changes party protection?
Nezekan’s Shield gains duration at 10, damage tolerance at 15 and healing when removed at 20; its short duration still requires manual timing.
Sources (1)
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Is higher rarity always the best upgrade?
A replacement can remove the effective Judgment/Pummel breakpoint. Compare active ranks and useful rolls before changing a rank item.
Sources (3)
- AION 2 Templar Global Build 2026 - Rank 1 Gear, Stats, Skills, Daeva & Petscommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
- Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Pummel - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
Sources and scope
Templar source library (44)
- Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Sword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Revelation Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.
- Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Pummel - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Punishment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Noble Armor - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Empyrean Lord's Punishment - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Warding Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Battlefield Banner - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Ironclad Defense - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- Fury - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10
Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.
- AION 2 Templar Global Build 2026 - Rank 1 Gear, Stats, Skills, Daeva & Petscommunity · Reviewed 2026-10-10
Global level-45 launch guide; author recommendations, not a measured universal optimum.