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AION 2 Templar PvP Progression Build

Global Templar progression PvP build: compare skills, gear alternatives, rotation conditions and Daevanion targets, then save your upgrade plan.

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Templar · Global · PVP · progression

Pull, anti-heal and party protection

A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.

Revision 2026-10-10-fe0dadf9c3daEditorial guidance

Best for: Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.

Avoid if: You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.

Full configuration and sources

Core skills and stigma

Poachactive · Level 12Shield Smiteactive · Level 16Debilitating Smashactive · Level 12Shield Rushactive · Level 12
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Complete configuration and evidence

Pull, anti-heal and party protection complete configuration

A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.

Region
Global
Game version
Global · GamingTools client data 2.0.6.0
Content revision
Level cap
45
Role
Frontline control / party peel
Evidence
Editorial recommendations

Use this when

Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.

Choose another plan when

You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.

Skills and stigma

Pull, anti-heal and party protection skills
Skill / typePublished levelPriority / useEvidence
Poachactive12Priority 1Poach pulls from 20m and has a player Root chance; at 8 choose status-resistance reduction or immunity-target movement with care. At 12 it adds a protective shield. Breakpoint evidence: https://aion2.gaming.tools/skills/12130000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Shield Smiteactive16Priority 2Shield Smite control: 8 offers stun-duration/MP/proc alternatives and 16 AoE Stun. Select utility that fits the fight rather than a farming macro. Breakpoint evidence: https://aion2.gaming.tools/skills/12100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Debilitating Smashactive12Priority 3Debilitating Smash requires Block; select its level-8 Incoming Heal reduction for anti-heal pressure and level-12 ignore-Block/Evasion Multi-Hit if available. Breakpoint evidence: https://aion2.gaming.tools/skills/12270000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
Shield Rushactive12Priority 4Shield Rush requires Dodge or flying. Player stun is chance-based, and 12 reduces cooldown; choose range or Stamina at 8. Breakpoint evidence: https://aion2.gaming.tools/skills/12430000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Judgmentactive12Priority 5Use eligible Judgment after a documented trigger, rather than assuming permanent availability. Breakpoint evidence: https://aion2.gaming.tools/skills/12240000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Vicious Strikeactive8Priority 6MP recovery while the control and shield tools are unavailable. Breakpoint evidence: https://aion2.gaming.tools/skills/12010000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Grapplestigma10Priority 7Stigma replaces a PvE buff: Grapple pulls/root targets around the chosen target; 5 adds a chance-based stun, and 10 grants a temporary Max-HP shield. Plan the displacement before using it. Breakpoint evidence: https://aion2.gaming.tools/skills/12220000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Empyrean Lord's Punishmentstigma20Priority 8Stigma: ranged chance-based stun/pressure; 20 adds Stun Chance. Its NPC 100% stun does not transfer to players. Breakpoint evidence: https://aion2.gaming.tools/skills/12310000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Doom Shieldstigma10Priority 9Stigma: gap close and temporary Block, with a Judgment trigger. The level-15 kill reset is a different optional chase choice. Breakpoint evidence: https://aion2.gaming.tools/skills/12070000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Nezekan's Shieldstigma15Priority 10Stigma: party shield with longer duration at 10 and PvP Damage Tolerance at 15. Use for the observed incoming burst. Breakpoint evidence: https://aion2.gaming.tools/skills/12320000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)

Rotation and recovery

  1. Choose the pull destination and protect party positioning before engaging.

    When: A vulnerable target can be brought into a safe focus position.

    If interrupted: Do not pull an immune target and unintentionally move yourself into enemy pressure.

    Sources (2)
    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Use Poach or Grapple, then control only after the target’s state is confirmed.

    When: A pull/root/stun actually landed and the follow-up is available.

    If interrupted: If control is resisted, stop the sequence, use a shield and reposition instead of assuming the target remains locked.

    Sources (3)
    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Apply Debilitating Smash anti-heal when its Block condition is met.

    When: The appropriate level-8 specialty is selected and the target can be pressured.

    If interrupted: Use basic MP recovery and wait for the next Block opportunity if the action is unavailable.

    Sources (2)
  4. Use Nezekan’s Shield for an incoming party burst and keep a gap closer for peel.

    When: Allies are in range and the short protection window fits the observed event.

    If interrupted: Recover positioning when the group scatters; do not spend every rush chasing the same retreating player.

    Sources (3)
    • Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Stat priority

Pull, anti-heal and party protection stat priority
StatPriorityWhyEvidence
Control / shield ranksFirstPoach, Grapple and shield upgrades support displacement and survival rather than only boss damage.
Sources (3)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Block / HP / toleranceHighBlock enables conditional utility and HP-based shields; exact PvP thresholds were not measured.
Sources (3)
  • Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Accuracy / Status Effect ResistSituationalUse actual target outcomes; no universal penetration or control-resistance target is verified.
Sources (2)
  • Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Equipment and alternatives

Pull, anti-heal and party protection equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponSpiritforged LongswordItem ID: 110230047Enhancement: UnknownAccuracy · Block · HPElyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version.Enraged Kromede Sword is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
GuardExact item not verifiedEnhancement: UnknownAccuracy · Block · HPKeep a current quest guard while leveling; inspect its actual tooltip before spending.Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
HeadExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ShouldersExact item not verifiedEnhancement: UnknownCritical Damage Boost · Double Chance · HPUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ChestExact item not verifiedEnhancement: UnknownHP · Defense · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

LegsExact item not verifiedEnhancement: UnknownDamage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HandsExact item not verifiedEnhancement: UnknownCombat Speed · HP · Defense increaseUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

FeetExact item not verifiedEnhancement: UnknownMove Speed · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

CloakExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage ToleranceUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

NecklaceExact item not verifiedEnhancement: UnknownCombat Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
EarringsExact item not verifiedEnhancement: UnknownMove Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
RingExact item not verifiedEnhancement: UnknownActual control/recovery skill rank contribution · HP · AccuracyRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
AmuletFierce Battle AmuletEnhancement: UnknownPvP Damage Boost · PenetrationClient describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
BeltNoble BeltEnhancement: UnknownHP · DefenseGlobal database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact Global wing reward/crafting route was verified for this build.Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
Arcana: ChaliceExact item not verifiedEnhancement: UnknownTime [Siel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownLife [Yustiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: CompassExact item not verifiedEnhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: BellExact item not verifiedEnhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Arcana: MirrorExact item not verifiedEnhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Daevanion route

Pull, anti-heal and party protection Daevanion route
Board / targetPathPoint costNotes / evidence
Global class boardsSelected control / cleanse / protection effective ranksExact node path not verifiedUnknownNo exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.
Sources (1)
  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Add displacement utility before luxury damage

    Grapple’s shield and Poach’s target-state options materially change player combat.

    Prerequisites: Verify the actual pull outcome

    Sources (2)
    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Select anti-heal as a real specialty choice

    Debilitating Smash does not grant every level-8 option simultaneously.

    Prerequisites: Block condition available · Selected Incoming Heal reduction

    Sources (1)
  3. Keep a party protection slot

    Nezekan’s Shield provides a distinct group survival window.

    Prerequisites: Group can remain in range

    Sources (1)

Troubleshooting

You leap into danger instead of pulling the target

Likely cause: Poach’s immunity-target movement specialty can change the outcome.

Try: Inspect the selected specialty and target immunity before committing.

Sources (1)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Anti-heal pressure is missing

Likely cause: Debilitating Smash was unavailable after Block or the reduction specialty was not selected.

Try: Check the trigger and actual equipped specialty.

Sources (1)
NPC stun expectations fail in PvP

Likely cause: Player stun chance and immunity/resistance differ from the NPC-only guarantee.

Try: Observe whether control landed and delay the next action if it did not.

Sources (2)

Your gear checklist

0/21 slot groups recorded

Check a slot group when your items meet the criteria. This records your checklist; it does not inspect game inventory.

Accuracy · Block · HP

Get it: Elyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version.

Alternative and tradeoff

Enraged Kromede Sword is a later Fire Temple candidate.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.

Sources (4)

Accuracy · Block · HP

Get it: Keep a current quest guard while leveling; inspect its actual tooltip before spending.

Alternative and tradeoff

Use the existing guard until the new item improves relevant skill ranks or useful rolls.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.

Sources (2)

Weapon Damage Tolerance · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Critical Damage Boost · Double Chance · HP

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HP · Defense · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Damage Tolerance · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Combat Speed · HP · Defense increase

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Move Speed · HP · Status Effect Resist

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Weapon Damage Tolerance · HP · Critical Damage Tolerance

Get it: Use current quest/dungeon armor. The named later candidate below establishes which stat families to compare.

Alternative and tradeoff

Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.

Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Combat Speed · Attack · HP

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Move Speed · Attack · HP

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Actual control/recovery skill rank contribution · HP · Accuracy

Get it: Retain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.

Alternative and tradeoff

A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.

Sources (2)

Illusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]

Get it: Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.

Alternative and tradeoff

If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.

This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.

Sources (1)

PvP Damage Boost · Penetration

Get it: Client describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.

Alternative and tradeoff

Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.

Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.

Sources (1)

HP · Defense

Get it: Global database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.

Alternative and tradeoff

Retain your current tier; inspect the actual upgrade and scroll requirements before spending.

The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.

Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

No verified numeric thresholds recorded.

Get it: No exact Global wing reward/crafting route was verified for this build.

Alternative and tradeoff

Keep equipped wings and assess the actual item tooltip and acquisition cost.

PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.

Sources (1)

Time [Siel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Life [Yustiel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Freedom [Vaizel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)

Destruction [Zikel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Wisdom [Lumiel] · Actual relevant skill-rank lines

Get it: The Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.

Alternative and tradeoff

Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.

This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.

Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Next upgrade

Priority 1

Add displacement utility before luxury damage

Grapple’s shield and Poach’s target-state options materially change player combat.

Prerequisites: Verify the actual pull outcome

Sources (2)
  • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

This picks the first unchecked priority. Confirm prerequisites in game.

Personal skill levels

Only published, source-recorded levels can be selected. Unknown level ranges and point costs remain unavailable; this is not a legal-build check.

Daevanion point budget

0 known points

Cost coverage: 0/1 routes have measured costs. Unknown costs are excluded from the sum, never validated as zero.

This planner cannot verify a complete legal allocation without confirmed node prerequisites and costs.

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A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.

Configuration reference

Equipment, skill choices and their evidence remain available here without JavaScript. Every profile card also links to its dedicated configuration page.

Templar

Sword-and-shield enmity, personal defense and short party protection windows.

Class guide

Global level 45, client definitions 2.0.6.0. Staged presets are editorial recommendations derived from captured Global tooltips and launch authors; no measured performance ranking. · Reviewed

Pull, anti-heal and party protectionprogression · PVP · Global · Revision 2026-10-10-fe0dadf9c3daConfiguration

Pull, anti-heal and party protection complete configuration

Open dedicated profile

A control-and-peel preset built around Poach/Grapple displacement, conditional Debilitating Smash anti-heal and short shields, with manual follow-up after control lands.

Region
Global
Game version
Global · GamingTools client data 2.0.6.0
Content revision
Level cap
45
Role
Frontline control / party peel
Evidence
Editorial recommendations

Use this when

Small-group fights where pulling one target or protecting an ally matters more than a PvE boss loop.

Choose another plan when

You assume every pull/stun works through immunity or want a measured ranked-arena matchup build.

Skills and stigma

Pull, anti-heal and party protection skills
Skill / typePublished levelPriority / useEvidence
Poachactive12Priority 1Poach pulls from 20m and has a player Root chance; at 8 choose status-resistance reduction or immunity-target movement with care. At 12 it adds a protective shield. Breakpoint evidence: https://aion2.gaming.tools/skills/12130000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Shield Smiteactive16Priority 2Shield Smite control: 8 offers stun-duration/MP/proc alternatives and 16 AoE Stun. Select utility that fits the fight rather than a farming macro. Breakpoint evidence: https://aion2.gaming.tools/skills/12100000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Debilitating Smashactive12Priority 3Debilitating Smash requires Block; select its level-8 Incoming Heal reduction for anti-heal pressure and level-12 ignore-Block/Evasion Multi-Hit if available. Breakpoint evidence: https://aion2.gaming.tools/skills/12270000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
Shield Rushactive12Priority 4Shield Rush requires Dodge or flying. Player stun is chance-based, and 12 reduces cooldown; choose range or Stamina at 8. Breakpoint evidence: https://aion2.gaming.tools/skills/12430000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Judgmentactive12Priority 5Use eligible Judgment after a documented trigger, rather than assuming permanent availability. Breakpoint evidence: https://aion2.gaming.tools/skills/12240000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Vicious Strikeactive8Priority 6MP recovery while the control and shield tools are unavailable. Breakpoint evidence: https://aion2.gaming.tools/skills/12010000 (Specialties and Specialization Slots). Effective tooltip target, not a Skill Point total. Check the learning table and any required bonus ranks.
Sources (1)
  • Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Grapplestigma10Priority 7Stigma replaces a PvE buff: Grapple pulls/root targets around the chosen target; 5 adds a chance-based stun, and 10 grants a temporary Max-HP shield. Plan the displacement before using it. Breakpoint evidence: https://aion2.gaming.tools/skills/12220000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Empyrean Lord's Punishmentstigma20Priority 8Stigma: ranged chance-based stun/pressure; 20 adds Stun Chance. Its NPC 100% stun does not transfer to players. Breakpoint evidence: https://aion2.gaming.tools/skills/12310000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Doom Shieldstigma10Priority 9Stigma: gap close and temporary Block, with a Judgment trigger. The level-15 kill reset is a different optional chase choice. Breakpoint evidence: https://aion2.gaming.tools/skills/12070000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)
Nezekan's Shieldstigma15Priority 10Stigma: party shield with longer duration at 10 and PvP Damage Tolerance at 15. Use for the observed incoming burst. Breakpoint evidence: https://aion2.gaming.tools/skills/12320000 (Specialties and Specialization Slots). Target Stigma rank; check available shard upgrades. No fixed total cost is asserted.
Sources (2)

Rotation and recovery

  1. Choose the pull destination and protect party positioning before engaging.

    When: A vulnerable target can be brought into a safe focus position.

    If interrupted: Do not pull an immune target and unintentionally move yourself into enemy pressure.

    Sources (2)
    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Use Poach or Grapple, then control only after the target’s state is confirmed.

    When: A pull/root/stun actually landed and the follow-up is available.

    If interrupted: If control is resisted, stop the sequence, use a shield and reposition instead of assuming the target remains locked.

    Sources (3)
    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Apply Debilitating Smash anti-heal when its Block condition is met.

    When: The appropriate level-8 specialty is selected and the target can be pressured.

    If interrupted: Use basic MP recovery and wait for the next Block opportunity if the action is unavailable.

    Sources (2)
  4. Use Nezekan’s Shield for an incoming party burst and keep a gap closer for peel.

    When: Allies are in range and the short protection window fits the observed event.

    If interrupted: Recover positioning when the group scatters; do not spend every rush chasing the same retreating player.

    Sources (3)
    • Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Stat priority

Pull, anti-heal and party protection stat priority
StatPriorityWhyEvidence
Control / shield ranksFirstPoach, Grapple and shield upgrades support displacement and survival rather than only boss damage.
Sources (3)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Block / HP / toleranceHighBlock enables conditional utility and HP-based shields; exact PvP thresholds were not measured.
Sources (3)
  • Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Accuracy / Status Effect ResistSituationalUse actual target outcomes; no universal penetration or control-resistance target is verified.
Sources (2)
  • Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Equipment and alternatives

Pull, anti-heal and party protection equipment
Slot / itemEnhancement / key statsAcquisitionAlternative / tradeoffEvidence
WeaponSpiritforged LongswordItem ID: 110230047Enhancement: UnknownAccuracy · Block · HPElyos: Diverging Paths. Asmodian counterpart 110230048 comes from Farewells; choose your faction version.Enraged Kromede Sword is a later Fire Temple candidate.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. The leveling guide suggests +5 weapon/guard before other gear. It does not establish an endgame optimum. Compare effective skill ranks before replacing it.
Sources (4)
GuardExact item not verifiedEnhancement: UnknownAccuracy · Block · HPKeep a current quest guard while leveling; inspect its actual tooltip before spending.Use the existing guard until the new item improves relevant skill ranks or useful rolls.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Nuakum is a Ferocious Horn Den candidate, not a verified Fire Temple guard. Roll weights are not observed loot probabilities.
Sources (2)
HeadExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Helm is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ShouldersExact item not verifiedEnhancement: UnknownCritical Damage Boost · Double Chance · HPUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Pauldrons is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

ChestExact item not verifiedEnhancement: UnknownHP · Defense · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Breastplate is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

LegsExact item not verifiedEnhancement: UnknownDamage Tolerance · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Greaves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

HandsExact item not verifiedEnhancement: UnknownCombat Speed · HP · Defense increaseUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Gloves is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

FeetExact item not verifiedEnhancement: UnknownMove Speed · HP · Status Effect ResistUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Boots is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

CloakExact item not verifiedEnhancement: UnknownWeapon Damage Tolerance · HP · Critical Damage ToleranceUse current quest/dungeon armor. The named later candidate below establishes which stat families to compare.Nuakum Cloak is a verified Global level-45, item-level-86 candidate; current armor remains acceptable if its skill contribution is better.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Choose a useful roll rather than the item name alone. HP and tolerance support survival while performing manual party support.
Sources (2)
  • Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

NecklaceExact item not verifiedEnhancement: UnknownCombat Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
EarringsExact item not verifiedEnhancement: UnknownMove Speed · Attack · HPRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
RingExact item not verifiedEnhancement: UnknownActual control/recovery skill rank contribution · HP · AccuracyRetain current quest/dungeon jewelry and compare actual skill-rank lines; the named later candidate is available in Global data.A lower-rarity item that keeps Judgment / Pummel / Punishment at the intended breakpoint can remain the better current choice.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. Critical Hit is a stat value, not a universal percentage cap. Do not convert client draw weights into roll probability.
Sources (2)
BraceletExact item not verifiedEnhancement: UnknownIllusion [Kaisinel] · Wisdom [Lumiel] · Destruction [Zikel] · Time [Siel]Retain an owned bracelet. Abyssal Bracelet 310430063 is a Global client level-45/item-level-86 reference for deity-stat possibilities, but its record explicitly says no listed source leads to reachable content.If an actually obtainable bracelet offers the useful deity roll, compare its current tooltip and access route. Do not farm an assumed Abyssal Bracelet route from this profile.This slot has real stat-family evidence but no verified named obtainable reward route. Client draw weights are not live roll probabilities.
Sources (1)
AmuletFierce Battle AmuletEnhancement: UnknownPvP Damage Boost · PenetrationClient describes Amulet Enhance Scrolls from Abyss Shop and a Substance Morph tier path. The recorded Unique item is item level 65; no character-level requirement was displayed. This is a tier-family candidate, and current access/owned tier is unverified.Keep the currently owned lower tier rather than assuming the Unique form is already available. Revelation Amulet favors a PvE damage property.Use the property appropriate to the mode; no optimal enhancement target, acquisition budget or current server shop access is asserted.
Sources (1)
BeltNoble BeltEnhancement: UnknownHP · DefenseGlobal database records separate Rare/Epic/Unique tiers and a Substance Morph path from a +10 lower-tier belt. Exact tier acquisition/current inventory is not established for this character.Retain your current tier; inspect the actual upgrade and scroll requirements before spending.The tiered item name is real, but no universal enhancement target or character-specific cost is asserted. It is independent from the Bracelet and Amulet slots.
Sources (2)
  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

WingsExact item not verifiedEnhancement: UnknownKey stats not verifiedNo exact Global wing reward/crafting route was verified for this build.Keep equipped wings and assess the actual item tooltip and acquisition cost.PvP priority: keep the actual control/recovery breakpoint and enough survival to respond manually. A PvE damage item name alone does not prove its value against players. No flight, damage or enhancement advantage is invented.
Sources (1)
Arcana: ChaliceExact item not verifiedEnhancement: UnknownTime [Siel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Chalice of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: ParchmentExact item not verifiedEnhancement: UnknownLife [Yustiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Parchment of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: CompassExact item not verifiedEnhancement: UnknownFreedom [Vaizel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Compass of Vigor is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
Arcana: BellExact item not verifiedEnhancement: UnknownDestruction [Zikel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Bell of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Arcana: MirrorExact item not verifiedEnhancement: UnknownWisdom [Lumiel] · Actual relevant skill-rank linesThe Global database records this card at character level 45, Unique item level 80. The exact live reward tier/access route was not verified. Chanter’s Global author names Transcendence as the Arcana source; this is not a guarantee for this exact card or rarity.Mirror of Magic is a verified card name/ID family reference. Keep a lower-rarity owned card when its actual skill lines preserve the required breakpoint.This is an editorial comparison candidate, not a proven five-card BIS set. Inspect the owned card’s actual skill pool, deity property and effective rank contribution; no drop chance or growth cost is asserted.
Sources (1)
  • Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Daevanion route

Pull, anti-heal and party protection Daevanion route
Board / targetPathPoint costNotes / evidence
Global class boardsSelected control / cleanse / protection effective ranksExact node path not verifiedUnknownNo exact PvP node route was verified. Inspect the class planner and the actual bonus-rank needs; do not copy the PvE damage path merely because the class is the same.
Sources (1)
  • Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Unknown route costs cannot be treated as zero. Point totals do not verify node prerequisites or build legality.

Upgrade order

  1. Add displacement utility before luxury damage

    Grapple’s shield and Poach’s target-state options materially change player combat.

    Prerequisites: Verify the actual pull outcome

    Sources (2)
    • Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

    • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

      Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Select anti-heal as a real specialty choice

    Debilitating Smash does not grant every level-8 option simultaneously.

    Prerequisites: Block condition available · Selected Incoming Heal reduction

    Sources (1)
  3. Keep a party protection slot

    Nezekan’s Shield provides a distinct group survival window.

    Prerequisites: Group can remain in range

    Sources (1)

Troubleshooting

You leap into danger instead of pulling the target

Likely cause: Poach’s immunity-target movement specialty can change the outcome.

Try: Inspect the selected specialty and target immunity before committing.

Sources (1)
  • Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Anti-heal pressure is missing

Likely cause: Debilitating Smash was unavailable after Block or the reduction specialty was not selected.

Try: Check the trigger and actual equipped specialty.

Sources (1)
NPC stun expectations fail in PvP

Likely cause: Player stun chance and immunity/resistance differ from the NPC-only guarantee.

Try: Observe whether control landed and delay the next action if it did not.

Sources (2)

Templar questions

Is Pummel level 16 a guaranteed-crit specialty?

The current Global tooltip says level 16 adds extra damage to Punishing Strike. Judgment 12 and Punishment 16 contain the documented critical-hit specialties.

Sources (3)
  • Pummel - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  • Punishment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

Which shield upgrade changes party protection?

Nezekan’s Shield gains duration at 10, damage tolerance at 15 and healing when removed at 20; its short duration still requires manual timing.

Sources (1)
Is higher rarity always the best upgrade?

A replacement can remove the effective Judgment/Pummel breakpoint. Compare active ranks and useful rolls before changing a rank item.

Sources (3)

Sources and scope

Templar source library (44)
  1. Templar - Tank - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  2. Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  3. Spiritforged Longsword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  4. Enraged Kromede Sword - Items - Longsword - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  5. Nuakum Guard - Items - Guard - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  6. Nuakum Breastplate - Items - Top - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  7. Nuakum Greaves - Items - Legs - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  8. Nuakum Helm - Items - Helm - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  9. Nuakum Pauldrons - Items - Pauldrons - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  10. Nuakum Gloves - Items - Gloves - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  11. Nuakum Boots - Items - Shoes - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  12. Nuakum Cloak - Items - Cloak - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  13. Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  14. Noble Belt - Items - Belt - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  15. Enraged Kromede Necklace - Items - Necklace - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  16. Enraged Kromede Earrings - Items - Earrings - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  17. Enraged Kromede Ring - Items - Ring - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  18. Abyssal Bracelet - Items - Bracelet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  19. Revelation Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  20. Fierce Battle Amulet - Items - Amulet - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  21. Chalice of Vigor - Items - Chalice - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  22. Parchment of Vigor - Items - Parchment - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  23. Compass of Vigor - Items - Compass - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  24. Bell of Magic - Items - Bell - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  25. Mirror of Magic - Items - Mirror - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  26. Templar Leveling Build - AION 2 Globalcommunity · Reviewed 2026-10-10

    Global level-45 launch guide; author recommendations, not a measured universal optimum.

  27. Vicious Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  28. Pummel - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  29. Doom Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  30. Punishment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  31. Shield Smite - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  32. Poach - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  33. Grapple - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  34. Noble Armor - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  35. Judgment - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  36. Debilitating Smash - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  37. Empyrean Lord's Punishment - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  38. Nezekan's Shield - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  39. Warding Strike - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  40. Shield Rush - Skills - Active - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  41. Battlefield Banner - Skills - Stigma - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  42. Ironclad Defense - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  43. Fury - Skills - Passive - AION 2 Globalclient-data · Reviewed 2026-10-10

    Global client database; Global skill/item definitions reviewed against the 2.0.6.0 database, updated 2026-10-08. Tooltip evidence, not live combat measurement.

  44. AION 2 Templar Global Build 2026 - Rank 1 Gear, Stats, Skills, Daeva & Petscommunity · Reviewed 2026-10-10

    Global level-45 launch guide; author recommendations, not a measured universal optimum.